Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
AutoMessage

AutoMessage

Basically, AutoMessage is responsible for adding an option to create and send messages automatically in a fast and effective way.

138.7k
16
Library
Management
Social

Compatibility

Minecraft: Java Edition

1.21.x
1.20.4
1.20–1.20.2
1.19.x

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

View source Join Discord server

Creators

Lupin
Lupin Owner
jason13official
jason13official Author

Details

Licensed ARR
Published last year
Updated last month
DescriptionGalleryChangelogVersions
All versions[Forge/Fabric] AutoMessage - MC 1.20.1 - 3.0.0

[Forge/Fabric] AutoMessage - MC 1.20.1 - 3.0.0

Download
Report

Changelog

MC 1.20.1 - 3.0.0

  • No more "limits" or "delays", messages are sent when they are scheduled to.
  • No limits/delays means no more data saved onto the player for tracking, just basic (separate) tags for the server and client, so there's no incompatibility with LabyMod or other mods that change player data significantly.
  • There are four message schedules:

on_first_join (sent when a player joins a level for the first time

on_join_level (sends every time a player joins a level)

on_death (sent every time the player dies)

on_respawn (sent every time the player respawns)

  • There are two message types:

chat (sends like a regular chat message)

overlay (displays centered on the client, above the action bar)

  • Messages are constructed with key names: identifier, schedule, type, repeats, pack_intro, link, and text.
  • This is how you send a chat message with a link, that never repeats, when the player joins a server for the first time. You can also display the player's name and the message's link in the message.

{

"identifier": "default_message",

"schedule": "on_first_join",

"type": "chat", "repeats": false,

"pack_intro": false, "link": "https://www.google.com",

"text": "Hi, %player%! Visit %link% for more info on this server!"

}

  • Some key names are not required, like repeats, link, and pack_intro.

if link is not present, no link will be attached.

if repeats is not present, it will default to false.

if pack_intro is not present, it will default to false.

  • pack_intro is slightly different from repeats, it will check if the client has ever received the "identifier.firstJoin" tag from joining any level, and will never repeat first join messages if the message has pack_intro as true.

  • This version is valid for both NeoForge and Fabric.

  • Requires MonoLib.

Do you need a server to play with your friends?

For exceptional server hosting services, look no further than BisectHosting. Of course, you can install all the mods or modpacks you want, and their support team is always available to help you.

With the code "Lupin" you will get a 25% discount! Click here!

Dependencies

dependency-iconMonoLibrequired

Files

automessage-merged-1.20.1-3.0.0.jar(137.42 KiB) Primary
Download

Metadata

Release channel

Release

Version number

3.0.0

Loaders

Fabric Forge

Game versions

1.20.1

Downloads

8832

Publication date

June 17, 2025 at 5:36 PM

Publisher

Lupin

Lupin

Owner

Version ID

Modrinth is open source.

main@016c3d7

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.