Compatibility
Minecraft: Java Edition
Platforms
Fabric
Supported environments
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Creators
Details
Licensed MIT
Published 2 months ago
Updated last week
The Alchemist’s Touch
A Fabric mod that completely reworks the potion system with new mechanics, recipes, and alchemical tools.
The goal is to make potion brewing more strategic, versatile, and useful both in early and late game.
Features
- 30+ new potions with unique gameplay effects (from Petrification to Ore Sense and Infinity)
- Alternative brewing system with early-game ingredients (e.g., Magma Blocks, Golden Apples, Lily Pads…)
- Alchemist Core: replaces Nether Wart as the base for brewing, but is harder to obtain
- Stackable potions with built-in cooldowns to avoid spamming
- Multi-effect potions craftable directly in the Crafting Table
- Alchemy Stones: special items that apply potion effects directly to terrain and blocks
- Effect-imbued weapons: weapons can hold potion effects for a limited number of hits
- Potions in food: consuming food crafted with potions transfers the effect
Early-Game Potions
- Two new toxic crop drops: Poisonous Carrot and Poisonous Beetroot, rare variants of their edible counterparts.
- Lava buckets can now fuel brewing stands, but provide only minimal fuel compared to blaze powder.
- The Alchemist Core, a powerful craftable item, acts as a replacement for Nether Wart in potion brewing — though it’s significantly harder to obtain.
Potions with changed ingredients
🔥 Fire Resistance – Now can be brewed using Magma Block and Magma Cream🍎 Regeneration – Now can be brewed using Golden Apple and Ghast Tear
💪 Strength – Now can be brewed using Firework Star and Blaze Powder
Alchemist Core recipe (shapless):

🧪 New Potions
Click to expand
🪶 Levitation
Makes the player float upward.Base: Slow Falling
Ingredient: Feather
Variants: Long
💡 Glowing
Applies the glowing outline to entities.Base: Night Vision
Ingredient: Glow Berries
Variants: Long
🍷 Alcohol
Applies Nausea.Base: Awkward
Ingredient: Sweet Berries
Variants: Long, Strong
🌑 Darkness
Greatly reduces vision.Base: Awkward
Ingredient: Ink Sac
Variants: Long
🦵 Long Leg
Raises step height so you can walk over blocks.Base: Awkward
Ingredient: Bamboo
Variants: Long
💧 Liquid Walker
Walk over water and lava.Base: Awkward
Ingredient: Lily Pad
Variants: Long
⛏️ Ore Sense
Highlights nearby ores.Base: Night Vision
Ingredient: Iron Ore
Variants: Long, Strong
🔊 Resonance
Spreads your active effects to nearby entities.Base: Awkward
Ingredient: Echo Shard
Variants: Long, Strong
♻️ Reactivation
When you drink another potion, extends your current effects.Base: Short Cooldown
Ingredient: Clock
Variants: Long, Strong
💧 Purification
Removes negative effects.Base: Awkward
Ingredient: Milk Bucket
Variants: Long
🗿 Petrification
Immobile but invulnerable for the duration.Base: Turtle Master
Ingredient: Obsidian
Variants: Long
🧪 Acid
Deals corrosive damage over time to entities/blocks.Base: Awkward
Ingredient: Rotten Flesh
Variants: Long, Strong
🔥 Ignition
Ignites targets and make player able to throw fireballs.Base: Fire Resistance
Ingredient: Fermented Spider Eye
Variants: Long
🌀 Teleportation
Instant short-range blink (instant).Base: Awkward
Ingredient: Ender Pearl
🌵 Thorns
Attackers take retaliatory damage.Base: Awkward
Ingredient: Cactus
Variants: Long, Strong
🧠 Brain Washing
Disorients players / makes hostile mobs fight each other / improves villager trade prices.Base: Awkward
Ingredient: Amethyst Shard
Variants: Long
❄️ Frost
Applies heavy slowness and applies damages.Base: Awkward
Ingredient: Snowball
Variants: Long
🧙 Alchemist
Instant transmutation action (e.g., coal → gold) (instant).Base: Awkward
Ingredient: Copper Ingot
☠️ Death
Instant kill; on bosses, sets HP to 50% minimum (instant).Base: Resurrection
Ingredient: Fermented Spider Eye
🍖 Saturation
Fills hunger and prevents drain for a while.Base: Awkward
Ingredient: Beetroot
Variants: Long, Strong
❤️🔥 Double Health
Temporarily doubles max health.Base: Strong Healing
Ingredient: Golden Apple
Variants: Strong
✝️ Resurrection
Behaves like a Totem of Undying while present; persists until used.Base: Awkward
Ingredient: Totem of Undying
∞ Infinity
Converts your active effects to infinite duration at a health cost per effect (instant).Base: Resurrection
Ingredient: Clock
🪓 Haste
Grants Haste.Base: Awkward
Ingredient: Iron Pickaxe
Variants: Long
🐌 Mining Fatigue
Applies Mining Fatigue.Base: Haste
Ingredient: Fermented Spider Eye
Variants: Long, Strong
💖 Vitality
Gives the target +1 permanent heart (a lasting max-health increase) (instant).Base: Strong Double Health
Ingredient: Totem of Undying
⏱️ Short Cooldown
Reduces potion cooldowns in this mod’s system.Base: Awkward
Ingredient: Clock
Variants: Long
⏳ Long Cooldown
Increases potion cooldowns in this mod’s system.Base: Short Cooldown
Ingredient: Fermented Spider Eye
Variants: Long
🎭 Masking
Hides the effect lines on item tooltips for items that carry effects (e.g., imbued weapons/foods) (instant).Base: Invisibility
Ingredient: Fermented Spider Eye
⚠️ Unstable
Experimental, volatile behavior (instant).Obtainment varies (not brewed directly in the current recipe list). Can be upgraded to Strong with Glowstone.
🧛 Vampirism
Lifesteal on attacks.Base: Awkward
Ingredient: Iron Sword
Variants: Long, Strong
🪨 Alchemical Stones
Click to expand
These special items are extracted from custom potions using a crafting recipe. When right-clicked on blocks, terrain-applicable runes trigger powerful localized effects.
Alchemical Stones recipe:
Alchemical Stones with effect recipe:
Alchemical Stones available:
🧪 Alchemical Stones of Acid
Destroys most blocks upon contact, mimicking acid corrosion (cannot destroy blocks if the hardness is too high).base: Acid Potion
🧪 Alchemical Stones of Strong Acid
Same as the regular Acid Alchemical Stones, but the radius is wider and can destroy more blocks.Base:Potion of Acidity II
🗿 Alchemical Stones of Petrification
Turns surrounding blocks into stone-like variants.Base:Potion of Petrification
🗿 Alchemical Stones of Strong Petrification
Transform blocks into stone for lvl 1 and into bedrock for lvl 2 (only available in creative for now)Base: Petrification Potion II
🧙 Alchemical Stones of the Alchemist
Transmutes coal blocks variants into gold blocks variants.Base: Alchemist Potion
🔥 Alchemical Stones of Ignition
Transform blocks like a furnace will doBase: Ignition Potion
🗡️ Imbued Weapons
Click to expand
- Weapons can be infused with potion effects (e.g., poison, petrification)
- Each infusion has a limited number of hits before vanishing
- Striking an entity applies the potion’s effect
🍲 Potions in Food
Click to expand
- Potions can be combined with food
- Eating that food applies the effect
🆕 What's New in The Alchemist’s Touch
Click to expand
⚗️ Potions
- 8 new potions
- 3 potions effect rework (death, infinity and ignition)
- some changes in some potion recipe
- Multi-effect crafting options reworked
🪨 Alchemical Stones
- Renamed Runes → Alchemical Stones, with updated recipes, lore and visuals.
🗡️ Imbued Weapons
- New system: weapons can be infused with potion effects.
- Infusions have limited charges and apply potion effects on hit.
- Custom green glint rendering for imbued weapons.
🍲 Potions in Food
- Potions can now be combined with food.
- Eating food applies the potion’s effect.
👀 Visual update on some effects
🌍 French Translation
💬 3 New Splash Texts
🛠️ Planned
- Smoke entities: entering them gives potion effects
- More potions & new alchemical interactions
- Balance adjustments for late-game effects
- Alchemical golems as craftable guardians
- Special alchemist items (e.g. handmade bombs)
- Ground runes & transmutation circles (chalk/blood/stone)
- Stronger potions like elixirs with special ingredients
- Summoning of homunculi (unstable artificial beings with unique powers)
A smarter and more immersive way to craft and use potions in Minecraft.
Got feedback or ideas for the mod? Let me know!
- Email: matibi.games@gmail.com