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Fusion (Connected Textures)

Fusion (Connected Textures)

Fusion allows resource packs to use additional texture and model types such as connected textures!

2.72M
610
Decoration

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.12.x

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

SuperMartijn642
SuperMartijn642 Owner

Details

Licensed ARR
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions
All versionsFusion 1.2.7a

Fusion 1.2.7a

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Changelog

Fusion 1.2.7a

  • Moved connection evaluation for connecting models fixing Fusion caching issue when combined with FramedBlocks

Fusion 1.2.7

  • Fixed argument validation for count and durability item predicates

Fusion 1.2.6

  • Added data providers for block model modifiers and item model modifiers

Fusion 1.2.5

  • Fixed emissive quads not being quite as bright as they should be

Fusion 1.2.4

  • Fixed vertex permutations for rotated textures being wrong and hence pieced layout not looking correct when rotated

Fusion 1.2.3

  • Added special casing for builtin/generated parent model to make it work properly
  • Fixed custom texture render types not working with multipart models and the pane_culling_fix option
  • Added Turkish translations (thanks to RuyaSavascisi!)

Fusion 1.2.2a

  • Fixed base and connecting models sometimes not showing all quads for modded blocks with a custom render type
  • Fixed error for base and connecting models when they have quads with no cull direction

Fusion 1.2.2

  • Fixed pane_culling_fix culling being inverted, culling only quads which should not be

Fusion 1.2.1

  • Fixed texture references overwriting model references in connecting models
  • Fixed block model modifiers with only pane_culling_fix option getting ignored

Fusion 1.2.0

  • Added base model type
    • Allows for processing random and continuous textures
    • Base models can have multiple parent models
    • Connecting model type inherits all properties from the base model type
  • Added base texture type
    • Allows specifying emissiveness, custom render type, and custom tinting function
    • Added biome_grass, biome_foliage, and biome_water tinting functions
    • All texture types inherit properties from base texture type
  • Added block model modifiers
    • Allows overlaying additional models onto blocks
    • Added pane_culling_fix to cull the top/bottom quads of glass panes
  • Added item model modifiers
    • Allows for conditionally changing item models
    • Added count, durability, enchantment, and potion item predicates
  • Added custom entity models
  • Added entity model modifiers
    • Allows for random or conditional entity models and textures
    • Added altitude, is_baby, biome, and dimension entity predicates
  • Added a warning screen when a resource pack requires a newer Fusion version than the one installed
  • Added pieced connecting texture layout allowing bordered textures from only a few tiles
  • Added overlay connecting texture layout intended for block overlays
  • All Fusion texture types can now be animated
  • Added continuous texture type for textures which span multiple blocks
  • Added random texture type for randomly choosing from a number of variations
  • Connecting models now allow specifying a connections key similar to the texture key
  • Added match_block_in_front, match_state_in_front, and is_direction connection predicates
  • Improved error messages for match_state connection predicate
  • Drastically improved performance of connecting models
  • Added compatibility for Embeddium, Iris, ModernFix, Oculus, Rubidium, Sodium, and VintageFix
  • Removed empty space from the full connecting texture layout
  • Fixed match_state predicate not working correctly when not all block state properties are specified
  • Fixed incorrect connections for connected textures when using UV lock or texture rotations
  • Fixed specifying connections per texture in connecting models not working correctly
  • Fixed connecting model sometimes using the wrong render type
  • Fixed caching states in connecting model sometimes leading to incorrect connections

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0a

  • Fixed connecting textures not working for multipart models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion

Files

fusion-1.2.7a-forge-mc1.14.jar(422.87 KiB) Primary
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Metadata

Release channel

Release

Version number

1.2.7a-forge-mc1.14

Loaders

Forge

Game versions

1.14–1.14.4

Downloads

20

Publication date

April 22, 2025 at 11:26 AM

Publisher

SuperMartijn642

SuperMartijn642

Owner

Version ID

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