Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
[TaCZ] Timeless and Classics Zero

[TaCZ] Timeless and Classics Zero

The most Immersive and Customizable modern FPS experience in Minecraft - A complete Remaster of the TaC gun mod by the original team.

4.18M
1,644
Adventure
Equipment

Compatibility

Minecraft: Java Edition

1.20–1.20.1
1.19–1.19.2
1.18.2

Platforms

Forge

Supported environments

Client and server

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Links

Report issues View source Visit wiki Join Discord server
Donate on PatreonDonate

Creators

craneblock6666
craneblock6666 Founder
MaydayMemory
MaydayMemory Code Dev
LaeDev
LaeDev Member
TartaricAcid
TartaricAcid Member
xjqsh
xjqsh Member
F1zeiL
F1zeiL Stats Design

Details

Licensed GPL-3.0-only
Published last year
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
All versionsTimeless and Classics Zero 1.0.2

Timeless and Classics Zero 1.0.2

Download
Report

Changelog

Add:

  1. Add gun melee system (melee, bayonet);
  2. Add interactive blocks "Statues" for placing guns for decorating;
  3. Add virtual ammo (dummy ammo) to provide better server special support;
  4. Add some events and API methods for add-on producers to call;
  5. Add support for the playerAnimator mod to provide more detailed third-person animation; // https://www.curseforge.com/minecraft/mc-mods/playeranimator
  6. Add golden deagle, m16a1, aa12, rpk, ump45, m16a4 and related sound effects;
  7. Increased hit feedback for part entities such as Ender Dragon;
  8. Supplement the missing LOD model;
  9. Add the attachment lock function, which can prohibit the opening of the refit screen through the in-game command or by writing NBT;
  10. Add the crosshair support of the third-person perspective;
  11. Add the determination of whether the shooter is dead at the time of the shooting;
  12. Add the detailed data display of the refit screen;
  13. Add instructions for the use of ammo boxes;
  14. Add more detailed tooltip content and controls;
  15. Add more types of ammo boxes;

Fix:

  1. Fix model defects of scar-h and cz75;
  2. Further fix Mixin compatibility issues;
  3. Fix the problem that the animation performance in the game does not match the design;
  4. Fix inability to bind keyboard keys to mouse (and mouse side keys);
  5. Fix an issue where bullets could not hit entities such as the end crystal;
  6. Fix an issue where target minecarts and targets do not display player textures;
  7. Fix an issue where the highest game graphics caused the gun model to disappear;

Adjust:

  1. The data design of all weapons was adjusted;
  2. Modify the playing type of shooting animation;
  3. Preliminarily optimize rendering performance;
  4. Adjust some animation performance;
  5. Optimize the gun workbench so that it can set more composite content;
  6. Adjust the target minecart to be double-sided;
  7. Change the default crosshairs to the point crosshair;
  8. Adjust the third-person scaling of rpg7;

Files

tacz-1.19.2-1.0.2-release.jar(23.94 MiB) Primary
Download

Metadata

Release channel

Release

Version number

1.0.2

Loaders

Forge

Game versions

1.19–1.19.2

Downloads

25896

Publication date

July 13, 2024 at 4:07 PM

Publisher

TartaricAcid

TartaricAcid

Member

Version ID

Modrinth is open source.

main@016c3d7

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.