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Nice Mob Equipment

Nice Mob Equipment

Randomizes the Equipment Mobs spawn with.

2,056
15
Game Mechanics
Mobs
Utility
Nice Mob Equipment has been archived. Nice Mob Equipment will not receive any further updates unless the author decides to unarchive the project.

Compatibility

Minecraft: Java Edition

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

NiceRon
NiceRon Inherited Owner

Details

Licensed GPL-3.0-or-later
Published 8 months ago
Updated 2 months ago
DescriptionGalleryChangelogVersions

v1.3

by NiceRon on Apr 28, 2025
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v1.3

by NiceRon on Apr 28, 2025
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Changes:

  • Zombified Piglin are now excluded from Off-/Mainhand equipment

v1.2 - 1.21.5

by NiceRon on Apr 8, 2025
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v1.2 - 1.21.5

by NiceRon on Apr 8, 2025
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Changes:

  • Random Mob equipment now utilizes loot tables for most items
  • Removed random shulker coloring (will be part of the next Nice Mobs update)
  • Random Mob Equipment now gets stronger the further a mob spawns away from the center of a world (XZ:0)
  • Major performance improvements

v1.1

by NiceRon on Dec 3, 2024
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v1.1

by NiceRon on Dec 3, 2024
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v1.0

by NiceRon on Nov 5, 2024
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v1.0

by NiceRon on Nov 5, 2024
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This changelog reflects changes compared to the latest Nice Mobs Remastered version

Changes:

  • valid mob types are now controlled by valid_for_equipment tag list
  • random equipment has now a chance to be enchanted randomly
  • random equipment has now random damage applied to it
  • Armor has now a small chance to drop (except Diamond/Netherite)
  • head, main-/offhand equipment is now applied less often
  • player heads which had a fixed player skin in the past have been replaced by dynamic player skins based on players who joined the server (single player worlds of course only fetch the players head)
  • mobs with player heads which have a player skin do also show the name of the player
  • Bogged can now also show player heads with player skins

Fixes:

  • shields and other offhand items being able to get dropped

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