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Cobblemon Confirm Release

Cobblemon Confirm Release

Don't accidentally release your shinies in Cobblemon! Or other neat things...

571
4
Utility

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric

Supported environments

Server-side

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Creators

tmetcalfe89
tmetcalfe89 Member

Details

Licensed MIT
Published last month
Updated last month
DescriptionChangelogVersions

A lightweight, server-only mod that prevents you from accidentally releasing valuable Pokémon in Cobblemon.

Features

  • Confirmation step before releasing certain Pokémon. The first attempt to release is rejected, a message is sent to the player, and then the player can release one more time to confirm.
  • Customizable filters using Cobblemon's PokemonProperties.
  • Automatically resets confirmation if the Pokémon is put onto your team.
  • Fully configurable, with translatable in-game messages

Configuration

Located in your config folder as confirmrelease.json, you can define what kinds of Pokémon require a release confirmation using Cobblemon’s property matching system. Here's an example config:

{
  "confirmFor": [
    "shiny",
    "eevee",
    "level=100"
  ]
}

This would require confirmation for any shiny Pokémon, any Eevee, and any Pokemon that has reached level 100. You could also match by things like Nature, Form, IVs, EVs, and more, including combinations!

Translations

This mod is only required on the server side for it to be technically functional. However, in order for players to see the messages (instead of some code-looking text), they'll either need the mod on their client as well, or to have a resource pack with a lang file in it that has the required strings. An example resource pack is available over on the Discord.


Download links here

Help here

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.