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Conduits Prevent Drowned

Conduits Prevent Drowned

❌ Disables drowned zombie spawns around the player when the conduit effect is active.

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Game Mechanics
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.18.2
1.16.5

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

Serilum
Serilum Owner

Details

Licensed ARR
Created 2 years ago
Updated last month
DescriptionChangelogVersions

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's Quality of Life Bundle mod.
Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.


Configurable: ( how do I configure? )
preventDrownedInRange (default = 400, min 0, max 400): The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.


You'll be able to build your underwater city in peace, without having pickles all around:
empty


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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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