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Dual Swords

Dual Swords

Parry, riposte, and dual wield in Minecraft. Part of the Combat+ collection.

33.5k
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Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x

Platforms

Fabric
Quilt

Supported environments

Client and server

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Links

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Creators

Provismet
Provismet Owner

Details

Licensed Lily License v1.1
Published last year
Updated 3 months ago
DescriptionGalleryChangelogVersions

Show all versions

2.2.0+1.21.5

by Provismet on Apr 16, 2025
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Minor update to bring the mod into 1.21.5

Changes

  • The offhand damage bonus is now dependent on item having a default combat-plus:melee_weapon component.
  • Parry and Lunge can obtain their damage from combat-plus:melee_weapon components if applicable.
  • Riposte and Deflection can no longer be put on items without Parry.
  • Thrusting and Forceful can no longer be put on items without Lunge.
  • Parry now grants a Blocks Attacks component to the item.

Removals

  • The following enchantment effects have been moved to Combat+ Core.
    • Set Cooldown
    • Max Use Time
    • Modify Cooldown

2.1.1+1.21.4

by Provismet on Jan 31, 2025
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2.1.1+1.21.3

by Provismet on Jan 31, 2025
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2.1.1+1.21

by Provismet on Jan 31, 2025
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Additions

  • Added Simplified Chinese translation. (qiuye108108)
  • Added .description keys for each enchantment translation for better compatibility with enchantment description mods.

2.1.0+1.21.4

by Provismet on Dec 5, 2024
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Another compatibility update, this time for 1.21.4

Changes

  • Remembered to actually update the mod version.
  • Updated to 1.21.4 Minecraft.
  • 1.21.4 messed with the angle that parry swords get held at, I have attempted to recreate the original visuals, but it is slightly different now.

2.0.0+1.21.3

by Provismet on Nov 30, 2024
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Mod update to work on version 1.21.2 and 1.21.3.

Along with updating the mod, this update also addresses some existing issues with cooldowns.

Changes

  • Updated to 1.21.3 Minecraft.
  • Parry and Lunge now change the cooldown group of the enchanted item.
    • Parrying an attack will put all items with parry on cooldown and only those items.
    • Lunging works similarly, putting all Lunge weapons on cooldown.
    • Items without either of these enchantments are unaffected.
  • Parrying and attack will now apply the maximum cooldown, as if you had held the weapon out for too long.
  • Offhand damage no longer uses mixins and now makes use of Fabric API for improved compatibility.

1.1.2+1.20.1

by Provismet on Sep 15, 2024
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Patch to fix a niche incompatibility issue involving item stacks.

Changes

  • Offhand damage is now based off item stack attributes instead of the default attributes for an item.

2.0.0+1.21

by Provismet on Jul 15, 2024
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Major update to make Dual Swords work in 1.21 Minecraft.

Additions

  • New tags control the special rendering of parry and lunge.
  • Several new enchantment components have been created, making simpler off-hand effects possible through datapacks.

Changes

  • Every enchantment has been converted into the new data-driven system.
  • The sweeping particles from Lunge have been condensed to appear more tightly around the player.
  • The specialised grouping system of offhand enchantment has been removed due to exclusive sets being only tags.

1.1.1+1.20.1

by Provismet on Jun 15, 2024
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Backport of 1.20.6 update.

1.1.1+1.20.6

by Provismet on May 27, 2024
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Minor patch to update the mod to 1.20.6

Changes

  • Riposte, Deflection, Thrusting, and Forceful are now treasure enchantments.
    • This removes them from the enchanting table to prevent clutter.
  • All enchantments rely on combat-plus:offhand_enchantable now.

1.1.0+1.20.1

by Provismet on Feb 21, 2024
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Dual Swords is now part of the Combat+ ecosystem, making it fully interactive with other Combat+ mods. This update includes major internal reworks that make use of the new system as well as a new group of enchantments

Additions

  • Added a new type of Offhand enchantment, Lunge.
    • Lunge allows the user to leap forwards and attack. Thrusting and Forceful modify the properties of this attack.
  • Added Deflection enchantment.
    • Increases the return speed of deflected projectiles.
  • Parrying an attack or lunging now applies on-hit effects from Combat+ weapons and enchantments.

Changes

  • Daisho no longer checks for ToolItems to apply its damage bonus, it now checks for DualWeapon items from Combat+.
  • Reduced Daisho damage to 0.8 per level.
  • The license has been changed to the Minecraft-specific Lily License.
  • The offhand enchantment tag now under the combat-plus namespace.

Implementation Information

  • Offhand damage bonuses are no longer tied to swords, but DualWeapon items from Combat+ (which includes swords).
  • Offhand enchantments that modify item usage are no longer tied to swords but all items.

1.0.3

by Provismet on Nov 3, 2023
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Bugfixes

  • Fixed offhand attributes. Offhand swords now correctly apply bonus damage.

1.0.2

by Provismet on Oct 3, 2023
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Tweaks

  • Parry damage now only applies if the attacker is within standard attack range (4.5 blocks).
  • Added offhand enchantment tag.

Bugfixes

  • Fixed riposte death message.

1.0.1

by Provismet on Aug 9, 2023
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Tweaks

  • Adjusted the position of a parry sword that is in use.

Bugfixes

  • Parrying with a sword will now correctly apply post-hit effects (durability loss).

1.0.0

by Provismet on Jul 24, 2023
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Initial release.

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