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Ender IO

Ender IO

Ender IO is a full-featured tech mod. It has armor, tools, weapons, machines, conduits, inventory management, mobs, etc.

324.9k
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Decoration
Equipment
Technology

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1
1.12.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Join Discord server

Creators

Team EnderIO
Team EnderIOOrganization

Details

Licensed Unlicense
Published 3 years ago
Updated 3 days ago
DescriptionChangelogVersions

Show all versions

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Ender IO - 6.2.14-beta

on Aug 28, 2025
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Ender IO 6.2.14-beta

This is a community bugfix release, thanks to the efforts of @mosesyu1028

Features

  • Add Round Robin, Self Feed, and Priority to Conduit Probe Copy/Paste (@mosesyu1028)

Ender IO - 6.2.13-beta

on Aug 21, 2025
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Ender IO 6.1.13-beta

This is a community bugfix release, thanks to the efforts of @Metalit and @embeddedt.

Bug Fixes

  • Cannot reconnect conduits from the GUI (@Metalit)
  • Conduits not disconnecting when block is removed by non-player means (@embeddedt)
  • Fluid conduits retaining multifluid mode after upgrade (@embeddedt)
  • Redstone XOR filter not working (@embeddedt)

Ender IO - 6.2.12-beta

on Jul 12, 2025
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Ender IO 6.1.12-beta

This will be the last release for Minecraft 1.20.1 for the foreseeable future (excepting perhaps one final community contribution open on GitHub). We have made the tough decision to end official support for this version of Minecraft, and will only publish changes made by the community from now on. Thank you for sticking with us through our first modern Minecraft releases, and we look forward to seeing you in 1.21 and beyond!

Features

  • Obelisks have proper bounding boxes (thanks @Lemon-Juiced)
  • Item conduits now have the priority option (thanks @h-ok-o)

Ender IO - 7.1.8-alpha

on Mar 29, 2025
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Ender IO 7.1.8-alpha

UPDATE 28/08/2025: This build is now marked as a beta, prefer this over the incoming 8.0 alphas if you want stability. Downgrade from 8 -> 7 will not be possible without data loss/corruption.

Bug Fixes

  • Powered machines not updating state correctly
  • Port fix for loading large conduit networks from 1.20.1
  • Update to beta release of Refined Storage

Ender IO - 7.1.7-alpha

on Mar 15, 2025
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Ender IO 7.1.7-alpha

Features

  • Rewrite facade rendering for improved compatibility
  • Recipes to erase machine data

Bug Fixes

  • Progress bars for Painting Machine and Powered Spawner
  • Unused count in sized tag output
  • Voiding mended item in XP tank
  • Rebinding a powered spawner loses it's capacitor and settings
  • Cannot hide range of powered spawners
  • Fixed using the wrench to break legacy machine blocks not working
  • ConcurrentModificationException when updating obelisk AOE ranges
  • Redstone is not properly updated when loading the world
  • Powered spawner not showing in JEI

Ender IO - 6.2.11-beta

on Mar 7, 2025
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Ender IO 6.2.11-beta

This is small patch to fix compatibility with Create 6 (as a result, this version of Ender IO is incompatible with earlier versions of Create).

Bug Fixes

  • Create 6.0.0 compatibility

Ender IO - 6.2.10-beta

on Feb 20, 2025
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Ender IO 6.2.10-beta

This is another hotfix release for a crash when loading conduit networks with a single node.

Bug Fixes

  • Ensure single conduit graphs are initialised correctly

Ender IO - 6.2.9-beta

on Feb 19, 2025
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Ender IO 6.2.9-beta

This is a re-released (due to another bug) hotfix release for a bug which caused a crash during world load for sufficiently large conduit networks. It is recommended to update as soon as possible.

Bug Fixes

  • Large conduit networks can cause stack overflow during loading

Ender IO - 7.1.6-alpha

on Jan 30, 2025
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Ender IO 7.1.6-alpha

Bug Fixes

  • Solar panels not producing energy for the majority of the day
  • Conduit energy distribution imbalanced
  • Machines only pushing energy once every 5 ticks
  • Mistakenly added wheat to c:seeds.
  • Remove all testing reagents

Ender IO - 7.1.5-alpha

on Jan 12, 2025
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Ender IO 7.1.5-alpha

This is another bugfix release for some minor issues. Among these is a change to how alloy smelter smelting recipe inheritance works. If your modpack is disabling smelting recipes specifically in the alloy smelter, you may need functionality from the KubeJS community addon to do this going forward.

Bug Fixes

  • IO config overlay not rendering overlay text for machines anymore
  • Redstone machine state not updating correctly.
  • Unable to place conduits directly into water
  • Revert to old recipe manager mixin, fixes some recipe issues
  • Ensure we use the correct recipe cache for smelting recipes now

Ender IO - 7.1.4-alpha

on Jan 10, 2025
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Ender IO 7.1.4-alpha

This is a bugfix release, fixing a power bug with the crafter and an item dupe. Also, in addition to these changes we are also buffing machine push/pull IO again, it can now move as many items as are available into and out of machines once per second. As always, we're seeking feedback on these changes - thanks!

Features

  • Buff machine IO to push/pull from all slots each second (experiment)

Bug Fixes

  • Inserting a capacitor into a crafter doesn't enable energy buffer
  • Machine IO push/pull can duplicate resources

Ender IO - 7.1.3-alpha

on Jan 8, 2025
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Ender IO 7.1.3-alpha

We're now lifting the caution warning for 7.1.x, as we've seen no major bug reports since it was released. Thanks to everyone who has helped to test these updates.

This is a bugfix release, closing off the last important issues from the 7.1 update. It also contains an experimental change to machine item pushing (with the orange push IO state) to make it faster, it can be made faster again, but we're seeking feedback on this change. Thanks!

Features

  • Make item push rate much higher (experiment)

Bug Fixes

  • Conduit item model crash with sophisticated storage
  • Player movement handler race condition (potentially)
  • Machines not pushing items when set to push mode

Ender IO - 7.1.2-alpha

on Jan 3, 2025
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Ender IO 7.1.2-alpha

⚠️ This update should still be used with caution, take backups etc. however we haven't seen any significant issues with these changes. ⚠️

This is a bugfix release, resolving many of the issues that arose during testing of 7.1.0 and 7.1.1. In addition, it adds the forgotten recipe for the facades.

Features

  • Add chemical conduit locking gui

Bug Fixes

  • Missing facade crafting recipes
  • Make bundles with no conduits breakable by the player.
  • Ghost slot handler not working for rewritten machine screens
  • Empty fluid texture look-up
  • Wired charger ignoring energy
  • Some smelting recipes not being copied to alloy smelter
  • Fluid tank data not syncing to block model
  • Soul data on items when not needed
  • Redstone Count Filter save error
  • Ensure energy is generated at the correct time during the day
  • Filters can be moved while their menu is open

Ender IO - 7.1.1-alpha

on Dec 30, 2024
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Ender IO 7.1.1-alpha

⚠️ This upgrade is more experimental than typical releases, please backup and exercise caution. ⚠️

This is a hotfix release with some facade and machine rewrite fixes.

Info for Pack Devs

We'd recommend avoiding the 7.1 releases for now, we've made a number of changes to machines which cannot be rolled back to 7.0.x without (minor) machine data loss. We'll remove this warning once we're satisfied with the stability.

Info for Players

Please backup your saves before trying out this build of Ender IO, rolling back will result in loss of some data (IO Config, Redstone Control and similar settings). Please report any and all issues to us on GitHub. Thanks a lot!

Features

  • Make conduit bundle inherit light, friction and sound from facades.

Bug Fixes

  • Facade ghosts visible after being broken
  • Facade duping
  • Pressurized fluid tank menu crashes when opening
  • IO Config with wrench + GUI not implemented after machine rewrite
  • Painted travel anchor crash

Ender IO - 6.2.7-beta

on Dec 30, 2024
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Ender IO 6.2.7-beta

This is a minor feature release with forced connections for redstone conduits and a handful of redstone bugfixes, thanks to @Metalit.

Features

  • Forced connections for redstone conduits

Bug Fixes

  • Fixed some redstone filter problems

Ender IO - 7.1.0-alpha

on Dec 30, 2024
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Ender IO 7.1.0-alpha - Facades & Performance Improvements

⚠️ This upgrade is more experimental than typical releases, please backup and exercise caution. ⚠️

This release reintroduces the much-awaited conduit facades, supporting all of the original types of facade (hardened, transparent etc.) as well as integration for AE2 facades. In addition, there are swathes of bug fixes and performance improvements.

Info for Pack Devs

We'd recommend avoiding the 7.1 releases for now, we've made a number of changes to machines which cannot be rolled back to 7.0.x without (minor) machine data loss. We'll remove this warning once we're satisfied with the stability.

Info for Players

Please backup your saves before trying out this build of Ender IO, rolling back will result in loss of some data (IO Config, Redstone Control and similar settings). Please report any and all issues to us on GitHub. Thanks a lot!

Features

  • Added conduit facades
  • Add recipe to rebind powered spawners
  • Rewritten machine networking, should improve performance but may introduce issues.
  • Forced connections for redstone conduits

Bug Fixes

  • NamedFluidContents Codec should've allowed optional FluidStacks (Fixes VAT)
  • Alloy smelting recipe matcher could match wrongly
  • Soul binder JEI shows outputs swapped around
  • Hidden travel anchors do not work as elevators
  • Conduits broken after new sync system was added
  • Crash when right-clicking a machine in spectator mode
  • Unable to extract levels from XP Obelisk if it is not XP Juice inside.
  • Travel anchor HUD not rendering
  • Some conduit recipes not working
  • Logic error preventing charging of machines
  • Mislabelled Redstone Mode tooltip
  • Alloy smelter not working properly for recipes with multiple smelting outputs.
  • Fixed some redstone filter problems
  • Painted slabs use the wrong tint

Miscellaneous Tasks

  • Tag crafter as connectable to redstone conduits
  • Replace log4j loggers with slf4j

Ender IO - 6.2.6-beta

on Dec 27, 2024
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Ender IO 6.2.6-beta

Features

  • Add recipe to rebind powered spawners

Bug Fixes

  • Alloy smelting recipe matcher could match wrongly - prevented soularium crafting in some cases
  • Hidden travel anchors do not work as elevators
  • Unable to extract levels from XP Obelisk if it is not XP Juice inside.
  • Alloy smelter not working properly for recipes with multiple smelting outputs.
  • Alloy Smelter not smelting if all three input slots are filled

Miscellaneous Tasks

  • Backport simpler smelting match logic for alloy smelter
  • Backport missing safety check in AlloySmeltingRecipe.

Ender IO - 6.2.5-beta

on Dec 11, 2024
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Ender IO 6.2.5-beta

This is a hotfix release for a couple important issues following the last bugfix release.

Bug Fixes

  • Conduit dupe when breaking with yeta wrench
  • Playing unnecessary pickup noise after fixing conduit dupe
  • Tweak xp obelisk calculations to avoid reaching a lockup.

Ender IO - 7.0.11-alpha

on Dec 11, 2024
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Ender IO 7.0.11-alpha

This is a hotfix release for a couple important issues following the last bugfix release.

Bug Fixes

  • Conduit dupe when breaking with yeta wrench
  • Playing unnecessary pickup noise after fixing conduit dupe
  • Tweak xp obelisk calculations to avoid reaching a lockup.

Ender IO - 6.2.4-beta

on Dec 10, 2024
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Ender IO 6.2.4-beta

This release contains a handful of more bug fixes - most importantly conduit filters & upgrades are no longer voided by the wrench, item conduits no longer periodically lose items, the XP obelisk works predictably and dragging from JEI into filters is repaired.

Bug Fixes

  • Ensure conduits drop filters & upgrades when shift+r-click with wrench
  • Occasional item loss with item conduits
  • Filter dragging still broken.
  • Round robin only cycling between inputs if it moved a full stack size (base 4) at once.
  • Enchanter recipe conflict between Impaling and Sweeping Edge
  • Experience level calculations incorrect for display
  • XP Obelisk giving/taking incorrect XP.

Miscellaneous Tasks

  • Optimise ItemConduitTicker a tiny bit.
  • Minor optimisation for emptiness check in ItemConduitTicker
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