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Giant Spawn

Giant Spawn

🧟‍♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.

249.0k
148
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.18.2
1.16.5

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

Serilum
Serilum Owner

Details

Licensed ARR
Created 2 years ago
Updated last month
DescriptionChangelogVersions

Requires the library mod Collective.

   This mod is part of The Vanilla Experience modpack and Serilum's Spawn Bundle mod.
Giant Spawn is a minimalistic configurable mod which allows giants to spawn naturally. Whenever a zombie spawns it has a chance to be a giant, by default 1/20 and only on the surface. The mod also adds a custom AI to the giants based on the zombie AI.

You may also be interested in Skeleton Horse Spawn or Zombie Horse Spawn.


Configurable: ( how do I configure? )
chanceSurfaceZombieIsGiant (default = 0.05, min 0, max 1.0): The chance a zombie that has spawned on the surface is a giant.
shouldBurnGiantsInDaylight (default = true): If enabled, burns giants when daylight shines upon them.
onlySpawnGiantOnSurface (default = true): If enabled, a giant will only spawn on the surface.

giantMovementSpeedModifier (default = 1.0, min 0, max 20.0): The giant movement speed modifier relative to the base zombie movement speed.
giantAttackDamageModifier (default = 2.0, min 0, max 20.0): The giant attack damage modifier relative to the base zombie attack damage.


The giant moving with its custom AI:

Show Spoiler

giantmoving


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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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