v.0.5.67
THE MOD WILL BE MOVING TO 1.20.4/5 AND 1.20.1 WILL BE SUNSET OUTSIDE ANY MAJOR CRASHES
FIXES
- Fixes spawn issue on Aliens.
NEW
CHANGES
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.66
THE MOD WILL BE MOVING TO 1.20.4/5 AND 1.20.1 WILL BE SUNSET OUTSIDE ANY MAJOR CRASHES
FIXES
- Fixes Acid not generating with random thickness.
- Fixes Goo blood not generating with random thickness.
- Fixes Goo blood not using gooEffectTickTimer configuration, which it halves the gooEffectTickTimer value.
- Fixes Xenos getting stuck in the water.
- Fixes Light breaking from trying to break lights it can't see directly.
- Fixes Food eating from trying to pathfind to food it can't see directly.
- Fixes Crop breaking from trying to break crops it can't see directly.
- Fixes Spores being placed without checking enableDevEntites is true.
- Fixes missing lang for enableDevEntites.
NEW
- Adds item tag for "acidresistant", items that won't break down in acid.
CHANGES
- Moves acid generation to use entity method, reducing duplicated code/chance of errors.
- Cleans up some entity code as per the merges down to AlienEntity in last update.
- Moves all block breaking in ticks to tasks.
- enableDevEntites now unhides all eggs in creative tab.
- (Any entity in this group with a bug report submitted will be closed as they are heavy WIP)
- Acid effect will only damage entities not in the resistant tag.
- Acid will damage armor boots that aren't in the acidresistant tag.
- Moves instance checks to check for tags instead of the entities.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.65
THE MOD WILL BE MOVING TO 1.20.5 AND 1.20.1 WILL BE SUNSET OUTSIDE ANY MAJOR CRASHES
FIXES
- Fixes Eggs not hatching in anything not solid like fluids or other non-solid blocks like resin.
- Fixes outdated datapack for Ad Astra.
NEW
- Adds tags for each group of xenos, allowing better datapack support for calling any gig aliens by type.
- Adds Gig Stairs to vanilla stair tag.
- enableDevparticles now enables pathfinding debug when enabled and hitboxes are shown for Gig crawlers.
CHANGES
- Completely reworked crawling library to better crawl and pathfind. Getting stuck on corners is a known issue and is being looked into.
- Heavy tweaks rotations when crawling and tunnel crawling (some issues still exist for tunnel animations)
- Refactored AdultAlienEntity into base AlienEntity.
- Moved Classic Xenos task checks to AI tasks.
- New sound for p̷͔͈͖̹̰͖̱̲̙̭͓̺̮̾̿̉̀͝é̷͚̖̲͐͗t̸̳̺̲͙̎͊͛͗̐̕r̴̟̰̹̒͊͛̆̌̓̈́̍̍̑̉͐͊̕i̸͖̼̘͈͂̀̉͑͂̋̎̇̂͌́̊͐̕̚ͅf̶̛͔̳͔̘̪̘̟͛͐̀̿̋̌̾̈́̇̌̕͘̕i̶̢̭̋̎̏̔͜ẻ̶̡̛̜͈̘͇̾́̂̈́d̴̝̼͍͕̭̗͒̐̒͂̍̓̆̍̑̌̑̾̈́̕͠ ̶͉̋̔̀́̈̈́͠ȍ̴̱̠̦̱͚̞b̷̬̟͔͓͇̬͉̗͆̊̓̚͠j̷̡̨͙̈́̂͗͌̏͒̏̈́̕͝͝ē̵̦͕͈̮͂̇͒̊͐̌̌̽͗̓̏͋͌͝c̴̡̲̤̖̦͎̖͖͓̽̃͘t̴̡̲̹̼̣̦̘͔̮̟͖̼͎͓͋̏̑̀̈́́̅̚͜
- Resin is now placed by Xenos in random sizes.
- Refactors Task AI.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.64
THE MOD WILL BE MOVING TO 1.20.4 SHORTLY
- Fixes egg rendering.
- Tweaks block breaking so the Classic Xenos doesn't bleed on blocks above it when in a 3 tall area.
- Fixes egg towers
- Re-enables random walk task on Classic Xenos
- Fixes Huggers targetting undead.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.63
THE MOD WILL BE MOVING TO 1.20.4 SHORTLY
- Fixes crash with Aqua lifeline.
- Fixes block breaking
- Fixes flicking of hugged timer.
- Fixes eggs not opening if in resin.
- Tweaks max step, should help with getting stuck when trying to pathfind up.
- Tweaks rendering when crawling to avoid fully clipping up when on top of tunnel. Small clipping on ground is known and is fine for now.
- Tweaks losing attack target when crawling in tunnels.
- Updates Russian lang file - Thanks to mpustovoi
- Updates p̷͔͈͖̹̰͖̱̲̙̭͓̺̮̾̿̉̀͝é̷͚̖̲͐͗t̸̳̺̲͙̎͊͛͗̐̕r̴̟̰̹̒͊͛̆̌̓̈́̍̍̑̉͐͊̕i̸͖̼̘͈͂̀̉͑͂̋̎̇̂͌́̊͐̕̚ͅf̶̛͔̳͔̘̪̘̟͛͐̀̿̋̌̾̈́̇̌̕͘̕i̶̢̭̋̎̏̔͜ẻ̶̡̛̜͈̘͇̾́̂̈́d̴̝̼͍͕̭̗͒̐̒͂̍̓̆̍̑̌̑̾̈́̕͠ ̶͉̋̔̀́̈̈́͠ȍ̴̱̠̦̱͚̞b̷̬̟͔͓͇̬͉̗͆̊̓̚͠j̷̡̨͙̈́̂͗͌̏͒̏̈́̕͝͝ē̵̦͕͈̮͂̇͒̊͐̌̌̽͗̓̏͋͌͝c̴̡̲̤̖̦͎̖͖͓̽̃͘t̴̡̲̹̼̣̦̘͔̮̟͖̼͎͓͋̏̑̀̈́́̅̚͜ item texture - ShiftFurret
- Tweaked p̷͔͈͖̹̰͖̱̲̙̭͓̺̮̾̿̉̀͝é̷͚̖̲͐͗t̸̳̺̲͙̎͊͛͗̐̕r̴̟̰̹̒͊͛̆̌̓̈́̍̍̑̉͐͊̕i̸͖̼̘͈͂̀̉͑͂̋̎̇̂͌́̊͐̕̚ͅf̶̛͔̳͔̘̪̘̟͛͐̀̿̋̌̾̈́̇̌̕͘̕i̶̢̭̋̎̏̔͜ẻ̶̡̛̜͈̘͇̾́̂̈́d̴̝̼͍͕̭̗͒̐̒͂̍̓̆̍̑̌̑̾̈́̕͠ ̶͉̋̔̀́̈̈́͠ȍ̴̱̠̦̱͚̞b̷̬̟͔͓͇̬͉̗͆̊̓̚͠j̷̡̨͙̈́̂͗͌̏͒̏̈́̕͝͝ē̵̦͕͈̮͂̇͒̊͐̌̌̽͗̓̏͋͌͝c̴̡̲̤̖̦͎̖͖͓̽̃͘t̴̡̲̹̼̣̦̘͔̮̟͖̼͎͓͋̏̑̀̈́́̅̚͜ for various changes
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.62
LAST 1.20.1 BUILD OUTSIDE ANY MAJOR CRASHES
- Removes Sneaky Egg datapack option/config.
- Reworks Sneak Egg features directly into Egg code itself.
- Tweaks sound moving when crawling vs not crawling.
- Fixes walking animation triggering when reacting to sound when crawling.
- Tweaks egg placement
- Tweaks crawling, not 100% where it needs to be but will be 1.20.1's final update for it.
- Adds in dev stuff needed for testing.
- Lava breaks acid.
- Adds configurable on screen timer to appear when facehugged
- Huggers will now heal/feed the host when attached to keep alive.
- Adds new object to brushable blocks that has a 5% drop rate
Moving forward, the mod will be moving to 1.20.4 for updates.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.61
- Fixes Mixin crash.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.60
- Fixes Runners not generating from the proper mobs.
- Fixes Classic Xenos crawling rotations.
- Adds config option to enable dev entities and blocks in Creative tabs.
- Increases max Impregnation timer.
- Adds Russian translation thanks to Korben.
- Adds Auto Generated Spanish Argentina translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish Mexican translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish Chilean translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish Ecuadorian translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish European translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish Uruguayan translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Spanish Venezuelan translation. PRs welcome for improvements/fixes.
- Adds Auto Generated German translation. PRs welcome for improvements/fixes.
- Adds Auto Generated European French translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Canadian French translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Japanese translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Korean translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Brazil translation. PRs welcome for improvements/fixes.
- Adds Auto Generated Thai translation. PRs welcome for improvements/fixes.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu without the config option. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.59
- Fixes young texture issue on Classic Xenos when crawling. Closes #205
- Fix added for entity placement if entity is already in that spot. Closes #195
- Massive clean up code/publishing.
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu. No bug reports will be accepted for them until they have reached what we feel is release status ready.
v.0.5.58
- Fixes Facehugger rendering on a Witch.
- Fixes mobs taking damage in a wall when being carried by a Classic Xeno.
- Adds Alexs Caves Compat datapack. - Credit to impulsivelass
- Adds Rascal to Friends and Foes Compat. - Credit to impulsivelass
Please note that Neos are still heavily WIP and not considered released until posted. This is why you can't find eggs in the creative menu. No bug reports will be accepted for them until they have reached what we feel is release status ready.