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Isometric Renders

Isometric Renders

Creates high-resolution isometric screenshots of game objects

165.8k
902
Utility

Compatibility

Minecraft: Java Edition

1.21
1.20.x
1.19.x
1.18.x
1.17.x
1.16.2–1.16.5

Platforms

Fabric
Quilt

Supported environments

Client-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

glisco
glisco Owner

Details

Licensed MIT
Published 4 years ago
Updated 3 months ago
DescriptionChangelogVersions

Show all versions

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[1.19] Isometric Renders - 0.3.2

by glisco on Jul 5, 2022
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Fixes

  • Do not load AWT if the system is running macOS (30). This also means that export to clipboard is not supported there

Changes

  • Allow disabling export to clipboard and thereby AWT initialization with the isometric-renders.disableClipboard boolean system property

[1.18.2] Isometric Renders - 0.3.1

by glisco on Jul 5, 2022
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[1.19] Isometric Renders - 0.3.1

by glisco on Jun 16, 2022
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Fixes

  • Nothing but a small fix for the case where there is exactly 0 of either video or system memory available - this would have previously caused a crash

[1.18.2] Isometric Renders - 0.3.0

by glisco on Jun 15, 2022
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[1.19] Isometric Renders - 0.3.0

by glisco on Jun 15, 2022
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Changes

The mod has been largely rewritten, basically nothing remained untouched. Most, if not all, major issues and shortcomings of older versions have been fixed and improved - from UI being unclear over Area Renders being janky to the inability to export motion pictures. A small overview of the major changes is as follows

  • Area Renders now include entities, block entities and particles. This means blocks like chests now render without needing additional mods like EBE. They also support Fabric Rendering API models when running with Indigo - Indium is currently not supported
  • The ability to take snapshots of the viewport has been removed - everything is now rendered through the dedicated pipeline
  • The contents of the viewport can now be moved and manipulated with your mouse - try dragging with your different mouse buttons
  • Tags can now be exported as batches or atlases
  • The Shift+F12, Ctrl+F12 and Alt+F12 shortcuts have all been merged into Ctrl+F12 which now opens a dedicated screen that lets you choose how the render the items of the inventory you're in
  • The tooltips of items can now be rendered individually, they are exported with their transparency preserved
  • You can now export the render to your clipboard instead of a file, useful for pasting into an image editor for example

Fixes

  • Images exported with the dedicated pipeline now always match up perfectly with what the viewport shows
  • Item Atlases now render reliably and correctly aligned in all sitations
  • Lighting now more closely matches the standard vanilla settings, and the angle can be adjusted for each render individually

[1.19-pre3] Isometric Renders - 0.2.13

by glisco on Jun 1, 2022
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Initial port to 1.19

[1.18.2] Isometric Renders - 0.2.13

by glisco on May 23, 2022
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Fix crash when trying to render an item atlas using the F12 shortcuts

[1.18.2] Isometric Renders - 0.2.12

by glisco on Mar 17, 2022
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Port to 1.18.2, add simplified chinese translations

[1.18+] Isometric Renders - 0.2.11

by glisco on Dec 30, 2021
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Fix atlas alignment in external renderer, add basic support for exporting items via a websocket

[1.18+] Isometric Renders - 0.2.9

by glisco on Nov 17, 2021
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Port to 1.18-pre2

[21w39a] Isometric Renders - 0.2.7-21w39a

by glisco on Oct 1, 2021
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1.18 "Port" - its literally just mappings

[1.17+] Isometric Renders 0.2.7

by glisco on Aug 1, 2021
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Added the option to render everything from a namespace

[1.17+] Isometric Renders - 0.2.6

by glisco on Jul 27, 2021
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Fixed issue when trying to render zero columns in an atlas, updated worldmesher, fixed passengers rendering at the wrong height, added custom lighting profile

[1.17] Isometric Renders 0.2.5

by glisco on Jul 3, 2021
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Made entities render their passengers

[1.17] Isometric Renders 0.2.4

by glisco on Jul 3, 2021
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Made the lighting profile persist between screens (this also means you can now do shaded batch-exports) and added the area selection helper

[1.16.2+] Isometric Renders 0.1.10

by glisco on Jun 28, 2021
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Backported the fix for trying to render water next to glass making the entire render go crob

[1.16.2+] Isometric Renders 0.1.9

by glisco on Jun 28, 2021
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[1.17] Isometric Renders 0.2.3

by glisco on Jun 28, 2021
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This release finally enables actual translucency on blocks and such when using the external renderer

[1.17] Isometric Renders 0.2.2

by glisco on Jun 17, 2021
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Lighting can now be switched between flat and shaded, squashed a few bugs, added an "Open Folder" button

[1.17] Isometric Renders 0.2.1

by glisco on Jun 13, 2021
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Fixed water next to glass making the entire render go crob, added presets, allowed angles from +/-90°

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