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Knights & Heraldry

Knights & Heraldry

Historically authentic European weapons and armour mod

1,717
29
Equipment
Game Mechanics

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Fabric

Supported environments

Client and server

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Links

View source Visit wiki Join Discord server

Creators

TheRebelT
TheRebelT Artist
Banduty
Banduty Programmer

Details

Licensed ARR
Published 6 months ago
Updated 3 days ago
DescriptionGalleryChangelogVersions
1
2

Knights & Heraldry 0.3.0

by Banduty on Feb 4, 2025
Download

Added:

  • Bullets on hit block will make a sound
  • If bullets hit Glass or Pointed Dripstone, it will break it
  • Guns that shoot bullets will show a trail of smoke particles on shoot (Time active configurable)
  • Guns that shoot bullets will show flash particles on shoot

Changed:

  • Improved visibility with visor helmet
  • Improved Surcoat texture
  • Handgonne Model
  • Arquebus Model
  • Low Stamina Overlay: Now will change gradually from yellow to red (Still experimental)

Fixed:

  • Aventail grow
  • Itemgroup has Alpha in its texture
  • Trinkets Arm models are moved 1 pixel
  • Guns charge infinitely

Knights & Heraldry 0.2.2

by Banduty on Jan 28, 2025
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Added:

  • Overlay indicator when you’re running out of stamina [Experimental, can be disabled in configs]

Changed:

  • Improved Visor Helmet overlay
  • Visor Helmet overlay won’t be shown in creative mode

Fixed:

  • Aventail increase its size indefinitely without any reason

Knights and Heraldry 0.2.1

by Banduty on Jan 28, 2025
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Changes:

  • Now instead of decrease stamina on hit, now it does on swing KHWeapon

Fixed:

  • Fake damage shown for Lance and Wooden Lance
  • KH Dyeable Trinkets not rendering correctly

Technical Changes:

  • Improved KHWeapon implementation
  • Moved all KHWeapon classes into items/custom/item/khweapon
  • Changed all KHRangeWeapon class, now it is handheld in an ItemMixin class and all the methods will come from an interface. This will break all addons made before version beta 2 hotfix 1. Wiki will take a while to update.
  • Added new classes for each KHRangeWeapon
  • KHDyeableTrinketsItem#getOverlay → KHDyeableTrinketsItem#hasOverlay

Knights and Heraldry 0.2.0

by Banduty on Jan 25, 2025
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Changes:

  • Increased stamina: 200 → 400

Fixed:

  • Fixed Aventail not showing
  • Fixed Brigandine Rerebrace showing both arms
  • Trinkets Chestplate model collides with Under Armor Chestplate model
  • Now is compatible with mods that use ReachEntityAttributes

Technical Changes:

  • Improved some methods inside KHRangeWeapons
  • Moved some common parameters to a common class
  • Changed all KHWeapon class, now it is handheld in an ItemMixin class and all the methods will come from an interface. This will break all addons made in version beta 1. Wiki will take a while to update.
  • Removed ItemTag WEAPONS_PIERCING. Now will use getAnimation, that in set to higher than 0, will do the same as WEAPONS_PIERCING
  • Changed some structure code
  • Added prefix knightsheraldry$ to all mixin methods
  • Changed
  • Removed ItemTag WEAPONS. Now will use interface KHWeapon
  • Changed file naming to KnightsHeraldry-release_version.beta_version.fix_version

Knights & Heraldry Beta 1

by TheRebelT on Jan 21, 2025
Download
1
2

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