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Not Enough Weapons

Not Enough Weapons

This mod adds 8 new weapon types to the game with bonus attributes and effects based on its name.

1,904
2
Equipment
Mobs

Compatibility

Minecraft: Java Edition

1.20.1
1.19.3
1.18.2
1.16.5

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

YourDailyModder
YourDailyModder Owner

Details

Licensed ARR
Published last year
Updated last year
DescriptionGalleryChangelogVersions

This mod adds 8 new weapon types to the game for every default minecraft tool material.

(Wood, stone, gold, iron, diamond, netherite)

"club"

"large club"

"dagger"

"glaive"

"greatsword"

"hammer"

"longhammer"

"short sword"

So a total of 48 new items.

After crafting the item it will get a unique name that will change the power of the weapon. Currently there are 62 unique names to choose from.

Attribute and effect bonus:

damage, attack speed, attack knockback, armor, armor toughness, knockback resistance, movement speed, On-Hit Effects (aqua color) and Passive Effects (dark aqua color)

The values for these can be changed in the ydmscorex config file.

Some effect have summoning or taming effects. (20% on-hit chance)

Like taming spider, zombie, skeleton or summon witch, guard, bat.

IMPORTANT:

This mod uses the YDM's coreX Library

So dont forget to download it.

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.