View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#605
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#604
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#603
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#602
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#601
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#600
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#600-rc1
View the changelog at: https://github.com/StartsMercury/simply-no-shading/wiki/Changelog#600-pre4
Changes
- Fused block and fluid toggle to just block.
You don't know how cleaner it is now :') - EnhancedBlockEntities' models are also affected by the block shading toggle and thus there won't be a separate toggle for it unfortunately.
- Literally, simplified code :D.
I feel better :) - Removed advanced options, they weren't that useful...
- Temporarily removed the sources jar from Modrinth uploads
Known Issues
- Chunks reload when saving config changes while shaders are on.
I forgot :) - Sodium's Cloud Renderer is unaffected by the cloud toggle