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Simply Skills

Simply Skills

A comprehensive skill tree mod with a focus on combat specialisations (classes)

503.4k
406
Magic

Compatibility

Minecraft: Java Edition

1.20–1.20.1

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

Timefall Development
Timefall DevelopmentOrganization

Chronos_Sacaria
Chronos_Sacaria Contributor
Sweenus
Sweenus Lead Developer

Details

Licensed Timefall Development License 1.2
Published last year
Updated 3 months ago
DescriptionGalleryChangelogVersions

Show all versions

1
2

Simply Skills 1.7.2+1.20.1

by Sweenus on Mar 9, 2025
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  • Fixed an issue where Wizard's Frail passive was non functional
  • Reduced Wizard's Frail passive attack threshold from 6 to 5
  • Added config option to allow DAS to scale with total points, rather than just unspent points
  • Added config options for corruption scaling abilities (Prominence compat)

Simply Skills 1.7.1+1.20.1

by Sweenus on Sep 18, 2024
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Hotfix: Fixed a bug with the OpenPAC support that affected self targeting skills

Simply Skills 1.7.0+1.20.1

by Sweenus on Sep 17, 2024
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Changes:

  • Fixed a bug that caused a crash when the 'Raging Javelin' effect activated while the players hand was empty
  • Added OpenPAC support (friendlyfire logic now respects openPAC parties & allies)
  • Added config option to enable skill tree experience loss on death
  • Lightning Rod ability now ignores PassiveEntities
  • Skill Chronicle now correctly stores and retrieves skill tree experience on use

Simply Skills 1.6.2+1.20.1

by Sweenus on Sep 9, 2024
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Changes:

  • Fixed a bug that caused some melee activated abilities to target the caster

Simply Skills 1.6.0+1.20.1

by Sweenus on Aug 27, 2024
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Changes:

  • Updated dependencies
  • Added Raging Javelin effect
  • Reworked Spellbreaker passive
  • Reworked Bound passive
  • Reworked Lightning Rod passive
  • Fixed a bug that caused Spellbreaker to be nonfunctional
  • Significantly reduced cooldown of Wizard's Static Discharge
  • Wizard's Static Discharge radius increased
  • Updated some spell visual effects
  • Rogue's Preparation tweaks
  • Stealth passive reworked
  • Reworked the way Exhaustion stacks are lost over time relative to the Stamina attribute of the player
  • Frenzy passive damage bonus reduced from 75% to 35%
  • Increase default spell haste CDR factor
  • Remove ranged damage scaling from some Ascendancy abilities to resolve NaN health bug
  • Logic that activates on melee hits will now also activate on melee spell hits
  • Cleric and Crusader now gain +1 to Healing spell power

Simply Skills 1.5.0+1.20.1

by Sweenus on Jun 30, 2024
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  • Updated dependencies
  • Updated to work with the latest version of Spell Engine
  • Fixed possible crash relating to Torment/Agony effects when applied under non-standard circumstances
  • Fixed tooltip for Bladestorm Siphon passive
  • Fixed possible crash relating to the Agile buff
  • Fixed an issue where the Precision passive was granting double the intended crit damage, but no crit chance
  • Fixed an issue where mobs killed using Consecrate did not count as player kills
  • Changed the outgoing damage calculation of the Overload explosion effect and added a damage cap
  • Added additional effect description mod support
  • Malevolent & Gracious Manuscript are now reusable items
  • Malevolent Manuscript recipe no longer requires a Nether Star
  • Added additional scaling settings for DAS
  • Added French translation (Thanks NelWenn!)

Simply Skills 1.4.1+1.20.1

by Sweenus on May 13, 2024
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  • Fixed a bug that caused ability cooldowns to be longer than intended
  • Reduced the base cooldown of many ascendancy abilities
  • Arcane Slash now has a chance to repeat its cast
  • Spellblade's Spellweave passive slightly reworked

Simply Skills 1.4.0+1.20.1

by Sweenus on May 12, 2024
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  • Updated to work with Pufferfish's Skills version (Thank you Pufferfish for the PR!)
  • Reduced & capped exhaustion gain from Death Defy
  • Capped exhaustion gain from Frenzy
  • Rage can no longer be gained from damage sources that the player is invulnerable to
  • Dreadglare & Greater Dreadglares now perform AoE sonic attacks when at range

Simply Skills 1.3.2+1.20.1

by Sweenus on Apr 12, 2024
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  • Updated to work with the latest versions of RPG series mods by Daedelus
  • Updated to work with the latest version of Amethyst Imbuement
  • Fixed incorrect tooltip for some ascendancy arcane spell power passives

Simply Skills 1.3.0+1.20.1

by Sweenus on Mar 31, 2024
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  • Updated to work with the latest version of Spell Engine
  • Overhauled skill tree backgrounds

Simply Skills 1.2.1+1.20.1

by Sweenus on Mar 14, 2024
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  • Fixed misplaced exclusive connection between Righteous Hammers & Ghostwalk in the Ascendancy tree
  • DAS (Dynamic Attribute Scaling) reworked
  • DAS now activates on entity load & periodically on tick
  • DAS now dynamically scales up & down based on players in proximity, and their total cumulative invested skill points

Simply Skills 1.2.0+1.20.1

by Sweenus on Mar 11, 2024
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Changes:

  • Added new Necromancer passive: Wraith Legion
  • Added new Necromancer passive: Delightful Suffering
  • Added new Necromancer passive: Endless Servitude
  • Added new Necromancer passive: Shadow Combust
  • Added new Necromancer passive: Shadow Aura
  • Added new Necromancer passive: Plague
  • Added new Necromancer passive: Pestilence
  • Slight reworks to Necromancer passives: Greater Dreaglare & Blood Harvest
  • Minions now correctly remove themselves when their owner is not present or is dead
  • Slight buff to Wraith spell damage
  • Buffed Greater Dreadglare HP inheritance
  • Lengthened leash range for Dreadglare minions
  • Improved attack consistency for Dreadglare minions
  • Fixed a bug where minions could aggro on each other under some circumstances
  • Wraith minions no longer target passive entities
  • Added knockback resistance to Greater Dreadglare
  • Fixed a connection bug between the Rapidfire & Chainbreaker skill nodes
  • Added missing lang entries for Necromancer config
  • Added missing ru_ru lang entries for some Necromancer passives (Thanks Atla01)

Simply Skills 1.1.1+1.20.1

by Sweenus on Mar 9, 2024
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Hotfix:

  • Fixed formatting error that prevented ru_ru translation from loading

Simply Skills 1.1.0+1.20.1

by Sweenus on Mar 8, 2024
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  • New specialisation: Necromancer
  • New Ascendancy end-game skill tree (unlocked after maxing out the base skill tree)
  • 13 New Ascendancy abilities (usable alongside Signature abilities)
  • New UI design and icons
  • Minor balance changes
  • ru_ru translation (Thanks Atla01)

Please note: Configs for new features are not available on this release and will arrive at a later date.

Simply Skills 1.0.2+1.20.1

by Sweenus on Feb 21, 2024
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Changes:

  • Reworked Eldritch Enfeeblement passive
  • Reworked Perilous Precision passive
  • Fixed mistyped health stat passive
  • Reduced some stat passives
  • Swap out some passive nodes for All Spell Power nodes
  • Added DDR config option for PvP
  • Implemented Dynamic Attribute Scaling (DAS) (see config)

Simply Skills v1.0.1+1.20.1

by Sweenus on Feb 19, 2024
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  • Updated dependencies
  • Added spectator check for HUD element rendering
  • Possible fix for ranger pet bonuses being lost upon relog
  • Language translations for the skill trees are now possible (thanks MrOz59)
  • Updated License

Simply Skills v1.0.0+1.20.1

by Sweenus on Nov 18, 2023
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  • Tooltip readability improvements
  • Attribute gains from the basic passive nodes have been increased
  • Reduced effectiveness of Might, Marksmanship, Spellforged, and Soulshock
  • Increased the default cooldown reduction possible via Spellhaste (requires config reset)
  • Added an audio cue when using an ability that it is on cooldown
  • Changed Skill selection sound effects
  • Changed Marksman Arrow sound effects & animation
  • Fixed a bug that allowed for free point acquisition using junction nodes
  • Removed unimplemented Specialisation nodes (Necromancer & Shaman)

Simply Skills BETA v0.25.3+1.20.1

by Sweenus on Nov 11, 2023
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Significant config changes - please delete the Simply Skills config and allow it to regenerate.

  • Added new passive 'Quickdraw'
  • Added Marksmanship effect
  • Added Ruby Junction nodes to the base skill tree
  • Added Agile effect
  • Many passives that trigger off of spell casts now support spell casting from Amethyst Imbuement
  • The following spells no longer require a target to cast: Ice Comet, Lightning Ball, Arcane Bolt, Frost Volley, Arcane Volley, Heavensmith's Call, Marksman Arrow, Elemental Arrows
  • Increased the cast speed and stacks of Frost & Arcane Volley
  • Marksman Arrow now scales with ranged damage
  • Unseen passive reworked
  • Reflexive passive reworked
  • Slender & Frail passives reworked
  • Disengage [Marksman] reworked
  • Arcane Volley [Lesser] reworked
  • Rogue's Evasion Mastery slight rework
  • Buffed default config values for Rogue's Opportunistic Mastery
  • Updated the Overload passive tooltip to correctly reflect the reduced values
  • Loading a crossbow no longer breaks stealth when canceling the load early
  • Empowered now has proper support fro all spells of the relevant school
  • All Ranger abilities will now work correctly with shortbows from Archers & MCDW
  • Increased the visual size of path nodes in the skill tree
  • Improved readability of some passive tooltips
  • A localised chat message is now displayed when a player unlocks a specialisation

Simply Skills BETA v0.24.0+1.20.1

by Sweenus on Nov 7, 2023
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  • Signature ability HUD element added
  • Overload now grants 45% spell crit damage, instead of 75%
  • Overload self damage source changed to magic
  • Overload deals slightly increased self damage
  • Rogue's Shadowstrike reworked
  • Stealth no longer breaks when damage is received while under the effects of Barrier
  • Barrier particles reduced
  • Barrier particles no longer visible when stealthed or when - entity height is less than 1
  • Update dependencies

Simply Skills BETA v0.23.2+1.20.1

by Sweenus on Oct 30, 2023
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  • Updated to support latest version of Spell Engine
  • Meteor & Ice Comet spells have been reworked
  • Sound effects changed for several abilities
  • Wizard's Greater Arcane Bolt now pierces enemies
  • Small nerfs to Spellblade's Weapon Expert passive
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