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Spelunkery

Spelunkery

A cave overhaul mod with new cave variations, tool progression, and mining strategies to spice up your underground life.

793.4k
731
Adventure
Equipment
World Generation

Compatibility

Minecraft: Java Edition

1.20.1
1.19.2

Platforms

Fabric
Forge
Quilt

Supported environments

Client and server

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Links

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Creators

Ordana
Ordana Owner
Kayla_the_Bee
Kayla_the_Bee Artist

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 3 months ago
DescriptionGalleryChangelogVersions

Show all versions

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Spelunkery 1.19.2-0.2.3

by Ordana on Jul 23, 2023
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Spelunkery 1.19.2-0.2.3

by Ordana on Jul 23, 2023
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New Items

  • Added the Handheld Compactor
  • Added the Parachute

New Mechanics

  • Ore blocks now drop their corresponding base stone block when mined (Fabric only due to bug, will come to forge eventually)
  • Obtaining a portal fluid bottle from a respawn anchor now provides a portal fluid bottle that, when used, transports you back to that respawn anchor
  • Active Item Magnets in item frames attract dropped items toward themselves
  • Right-clicking Nephrite Fountains with glass bottles gives you bottles o' enchanting
  • Salt is now washed away by water

New Interface stuff

  • Added recipe advancements for all recipes added by the mod
  • Cleaned up some stonecutter recipes
  • Added support for EMI forge
  • Added world interaction recipes for salt boiling, anvil repairing and grindstone repairing
  • Added byproducts to the EMI recipes for lapis and redstone grinding
  • Added tooltips to indicate unobtainable WIP items
  • Spelunkery now supports Create 0.5.1

Textures

  • Added new Diamond Grindstone texture by @fizziy
  • Parachute textures by @kayla_the_bee

Config

  • Config menu no longer crashes the game
  • Added config to disable diamond grindstone depletion
  • Added config to disable ore stone drops
  • Added config to disable portal fluid bottles being drinkable

Minor Fixes

  • Underground slime spawning has been modified so that slimes can only spawn in complete darkness or on deepslate blocks
  • Added salt to common salt tags
  • Reduced the amount of iron in large iron veins
  • Fixed Spelunkery overriding shimmer settings
  • numerous small tweaks and fixes

Spelunkery 1.19.2-0.2.2

by Ordana on Apr 17, 2023
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Spelunkery 1.19.2-0.2.2

by Ordana on Apr 17, 2023
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New Features:

  • Added Raw Magnetite Nuggets (rare drop from Deepslate Iron Ore, can be used to craft Raw Magnetite if you can't find a large iron vein where Raw Magnetite Blocks are usually found)

Fixes:

  • Nephrite Diodes can now be mined with a pickaxe
  • Mine-o-mite no longer destroys blocks underwater
  • Fixed mass amounts of falling sand in deserts by replacing their generation with packed mud
  • Fixed log spam caused by rock salt terrain feature
  • Tweaked lush caves and desert terrain strata

Spelunkery 1.19.2-0.2.1

by Ordana on Apr 15, 2023
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Spelunkery 1.19.2-0.2.1

by Ordana on Apr 15, 2023
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CHANGELOG: New Features:

  • Removed Magnetite Geodes from the overworld and added them to the nether
  • Added new rare variant of Iron Veins that can contain Raw Magnetite
  • Updated all textures pertaining to Magnetite
  • Modified some Magnetite related recipes
  • Renamed Magnetite Chunk to Raw Magnetite
  • Renamed Magnetite to Raw Magnetite Block
  • Smelting Raw Magnetite now results in an Iron Ingot
  • Default Magnetic Compass Magnetite detection range is now 64 blocks (down from 128)
  • Added Conk Fungus Block
  • Added Huge Conk Fungus
  • Conk Fungus now become Huge Conk Fungus when bonemealed
  • Added Milly Bubcap Block
  • Added Huge Millybubcap feature
  • Milly Bubcaps become Huge Milly Bubcaps if bonemealed while there are 8 caps in a block
  • The rock salt patches in mountains have been redesigned
  • Added EMI item tag translation string support

Fixes:

  • Increased stability of the improved sculk growth terrain feature
  • Fixed incorrect ocean stripe features
  • Added config to disable stonecutters dealing damage to mobs
  • Fixed slimes spawning in incorrect places

Spelunkery 1.19.2-0.2.0

by Ordana on Mar 28, 2023
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Spelunkery 1.19.2-0.2.0

by Ordana on Mar 28, 2023
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SPELUNKERY 0.2.0 CHANGELOG: New Features:

  • Stone stripe generation performance time has been massively improved
  • Stone stripe configured features are now data driven
  • Many new and updated textures for blocks and items
  • Added Mine-o-mite
  • Added Dust Buns
  • Added Rough Quartz Blocks
  • The Stonecutter now deals damage to entities that walk on it (unique death message)
  • Wooden Rails now have a rattling effect as minecarts roll along it
  • Sticks can now be crafted from Tangle Roots
  • Added a massive amount of advancements relating to most features of the mod

*Worldgen changes:

  • Added Obsidian stripes and patches to the outer End
  • Added pools of Dimensional Tears to the outer End
  • Added Prismarine stripes to oceans
  • Added Ice stripes to frozen biomes
  • Implemented improved sculk patch feature by Trainguy
  • Added Sculk stripes to the deep dark
  • Added Nether Quartz Geodes to the nether

Fixes:

  • Many minor fixes
  • Fixed Nether gold vein generation
  • reduced volume of magnetic compass ping
  • Vanilla stones ore patches will be enabled when the stone stripes are disabled

Spelunkery 1.19.2-0.1.13

by Ordana on Feb 24, 2023
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Spelunkery 1.19.2-0.1.13

by Ordana on Feb 24, 2023
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New Features:

  • Added 4 built-in resource packs: -> unlit redstone ores, better gems & ores, emissive ores, emissive better ores
  • Added slime alchemy mechanic (toss slime ball into full water cauldron to summon a baby slime
  • Added more slime ranching configs
  • Hammer and Chisel now have a charging animation, balancing the mechanic

Fixes:

  • fixed some missing/incorrect textures

Spelunkery 1.19.2-0.1.12

by Ordana on Feb 22, 2023
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Spelunkery 1.19.2-0.1.12

by Ordana on Feb 22, 2023
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New Features:

  • Added the Compression Blast Miner, a block that can be filled with tnt and when powered, it will destroy nearly any block in the direction its facing (CBM immune blocks specified via tag)
  • Added Slime Farming mechanics (detailed below)
  • Added Oreganized and Sully's mod hammer and chisel support
  • Added explanatory tooltip to redstone dust (instructions for obtaining it via cinnabar grinding)
  • Tweaked underground desert terrain gen to be less messy
  • Added grindstone polishing support to Create's rose quartz
  • Create rose quartz compat recipe (cinnabar + quartz)
  • Added Ore variants for andesite, granite, diorite and tuff for every ore
  • Ore loot tables and recipes include full create mod support
  • Added Sully's mod Jade, Oreganized Lead and Silver and Create Zinc ore variants support

Slime Ranching:

  • Slimes can now be fed by hand for a chance to produce slime balls
  • Slime Foods: Beetroot, Raw Chicken, and Raw Rabbit (Slime foods controlled by tag)
  • The larger the slime, the higher chance for it to produce slime balls
  • Size 3 and larger slimes always produce slime balls when fed
  • The number of slime balls created when a slime is fed is a random number between 0 and the slime's size
  • Slimes can also be passively fed, they will eat slime foods found on the ground if they run into them with a cooldown of about 10 seconds between eating foods
  • When eating passively, they have a 1/10 chance to increase their size by one stage, up to a max of size 5 every time they eat one piece of food
  • While you have the regeneration effect (placeholder), slimes larger than size 1 will no longer be able to deal damage to you
  • All chances, rates and optional features can be adjusted via configs

Fixes:

  • Minor tweak to how hammer and chisel drop items are summoned
  • minor recipe fixes

Spelunkery 1.19.2-0.1.11

by Ordana on Feb 11, 2023
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Spelunkery 1.19.2-0.1.11

by Ordana on Feb 11, 2023
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New Features:

  • The Diamond Grindstone now has a 5% chance to deplete each time you use it to polish diamonds or emeralds
  • The Diamond Grindstone can be replenished by shift-right clicking it with rough diamond shards
  • Right clicking an anvil with an Iron Ingot now repairs it

Fixes:

  • Tooltips now properly display and function based on whatever your crouch key is bound to
  • Raw copper is now craftable and uncraftable without the Create mod installed
  • The Echo Fork range and configs are now functioning as intended

Spelunkery 1.19.2-0.1.10

by Ordana on Feb 9, 2023
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Spelunkery 1.19.2-0.1.10

by Ordana on Feb 9, 2023
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New Features:

  • Added Echo Fork item (Right-click to cause all nearby entities to glow)
  • Added Copper Nugget item (automatically disabled if you have Create loaded)

Fixes:

  • Fixed some bugs and inconsistencies with loot table injects
  • Fixed phosphor fungus and mushgloom light levels
  • Potted phosphor fungi and mushgloom now emit light

Spelunkery 1.19.2-0.1.9

by Ordana on Feb 6, 2023
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Spelunkery 1.19.2-0.1.9

by Ordana on Feb 6, 2023
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New Features:

  • Added support for Oreganized Silver and Lead (raw nuggets)

Fixes:

  • Updated Moonlight version
  • Fixed portal fluid crash
  • Fixed tooltip functionality

Spelunkery 1.19.2-0.1.8

by Ordana on Feb 4, 2023
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Spelunkery 1.19.2-0.1.8

by Ordana on Feb 4, 2023
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Changelog New Features:

  • Added Lump of Coal which smelt 1 item each and drop from Deepslate Coal ore
  • Salt from mixing recipe now requires pointed dripstone in addition to water
  • Salt now disintegrates when exposed to rain, turning grass to coarse dirt
  • Sculk blocks now drop Sculk Veins when mined with shears
  • Sculk blocks can now be crafted from Sculk Veins

Fixes:

  • Right-clicking on a water cauldron with salt now produces rock salt as intended (alternative to throwing it)
  • Major Lang cleanup
  • New French translation
  • Various stability fixes
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