UPDATED:
- Chipped (COMMON): Updated an outdated recipe system for 1.21
- FABRIC: corrected the modID in fabric.mod.json for fabric API
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- CompatStoneType: Removed Quark's duskbound blc it's more of PurpurType
- NOTE: PurpurType will be implemented in the future
- StoneZone Fixed the blockstate generation not applying to "block/oak_planks" for other wood mods - Related to Quark
- Quark (FORGE): Fixed vertical_slabs not dropping 2 slabs when broken as double-slab
WARNING: If Quark is installed, then backup your world & change all of duskbound blocks to different stonetype
ADDED:
- CompatStoneType: Added children for Project-Red-Exploration's marble
NEW SUPPORTED MOD:
- Blocks+ (FORGE)
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- Stone Zone (NF): Fixed #98 - There is more details in here
- Stone Zone (FB): Removed an extra comma from fabric.mod.json - Fixed #99
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (FB): FABRIC
- (NF): NEOFORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- LANG: Corrected
%s Zone
to `Stone Zone - CompatStoneType: Fixed Outer End's violite not being included/detected
- Macaw's Fences & Walls (COMMON): Corrected modern_walls' recipe filename - #87
- Macaw's Bridge (COMMON): Moved the recipe under the correct block - #87
ADDED:
- CompatStoneType: 4 StoneType from Prehistoric Fauna due to their Note Block Sounds - HARP
- CompatStoneType: 1 StoneType from Rocky Minerals
NEW SUPPORTED MOD:
- More Beautiful Torches (COMMON)
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- LANG: Added Chipped & Additional Lights to zh_cn - @ChuijkYahus
- Stonezone (COMMON): Improved the tag system so the tag will be loaded first time into the world
ADDED:---
- UNDETECTED STONETYPE:
- The Outer End's violite
REMOVED:
- BLACKLISTED STONETYPE:
- Quark's midori, REASON: it's not a StoneType
- The Outer End's himmel, REASON: it's not a StoneType
- Supplementaries's ash, REASON: it's not a StoneType
- Twigs's silt, REASON: it's not a StoneType
NEW SUPPORTED MOD:
- Chipped (COMMON)
- NOTE: 67 blocks is supported
- Additional Lights (FORGE)
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- LANG: zh_cn - @ChuijkYahus
ADDED:
- TAGS: Added
#tconstruct:scorched_blocks
and#tconstruct:seared_blocks
to StoneZone's generated blocks (seared_stone & scorched_stone)
NEW SUPPORTED MOD:
- N/A
LEGENDS:
- (COMMON) : FABRIC & FORGE
- (IT) : Included Texture - Added the ResourceLocation of the missing textures required for blocks or generating a new texture
UPDATED:
- StoneZone (COMMON): Removed "HARP" sound from Detection System
- REASON: it was detecting other blocks that shouldn't be included. The detection system check for "_bricks", "polished_", "_stairs" along with a specific sound, BASE_DRUM
NEW SUPPORTED MOD:
- N/A
LEGENDS:
- (COMMON) : FABRIC & FORGE