v1.0.0 Patch Notes:
Additions
- Added Urns, a new block that will spawn deep on cave floors in clusters. Breaking them usually yeilds ash or bones but can rarely contain very valuable items. Urns are affected by luck and fortune. Urns are very fragile and will break when touched but don't panic, you can obtain them with silk touch. Once you do they can hold up to 1 item in them
- Added Ash, a new item obtained by burning down (using fire) flammable items or found in urns. The amount obtained is random but depends on the type or material burned. Ash is also soft and will reduce fall damage when 2 or more layers are present. Ash will wash away when it rains
- Added Soap. Soap is a useful item which can be used to wash away any dye from dyed item, reverting back to their white form. It can also be used or dispensed on copper to clean away any waxing and oxidation in one use
- Added Soap Blocks, a fun block that can be crafted with soap. It's almost as slippery as ice but will actually make you slip when you walk on it. Try it out!
- Added Bubble Blowers, a fun item that can be used to blow soap particles
- Added Wrench, a new copper tool used to rotate any block. To do so click on a rotateable block and it will rotate itself along the axis perpendicular to the face you clicked. Shift click to reverse the direction. This also works with special double blocks like chests and beds. Wrenches also double as a weapon 0.0
- Overhauled Flutes: flutes will now have a custom animation when playing and will actually play some music tracks! The music system that has been added is entirely data driven and can be expanded upon with data packs. Server owners can also use a /supplementaries record command to record any noteblock music in the world and save it into a readable json that can be added via datapack. Durability has been changed but base pet recalling functionality remains the same
Credit to CandyCraft for providing the noteblock sounds that have been converted into flute format - Mob Head Tweaks: Skulls can now be stacked ontop of eachother and can also have up to 4 candles placed on them. Great for underground or spooky builds
- Antique Ink is a new rare item that can be found rarely in urns. It's purpouse it's mainly decorative and it can be applied on any sign to have them display with a fancy new Antiquable Font. Additionally it can be crafted with a map or a globe to have them be turned into an Antique Map or Sepia Globe
- Ash bricks can now be crafted with ash and serves as a new building block
- Additionally all stone tiles now come in stairs and wall variants
Changes Improvements
- You can now use axes in dispensers to strip or scrape blocks
- Bellows have been improved and can now speed up copper oxidation. Additionally if placed next to a wet sponge that touches a soap block the can blow bubble particles
- Added walls and stairs variants to all stone tiles
- Removed many unfinished and unused blocks as well as blocks that will be overhauled very soon. This includes magma blocks, candelabras, candle holders. Fireflies have also been removed since they will be overhauled as well
- Improved turn table code to be able to rotate many more blocks including stairs on their horizontal axis
- Improved directional and double cake code to support candles on cakes
- Added more configs & tags including one to tweak turn table and wrench particles or one to disable the speaker block narrator feature and a tag for keys.
- Statues with custom player skins will no longer hang up the game when first placed
- Added an option to conditionally register all signs in modded wood types. This option might be worth enabling since right now there are over 200 of them getting registered and barely used. With this option on only the ones made from wood types available from the installed mods will be registered
- Removed some unused blockstates from some blocks
- Iron gates can now be waterlogged
- Faucets can now dump fluids in sponges effectively voiding them. The same can already be done with lava cauldrons making them ideal "trash can" solutions
Fixes
- Fixed faucets crashing the game when no block was underneath them
- Fixed placeable sticks loot table
- Fixed sack slots now working when being changed in the configs. Also fixed shift click not moving items in them
- Fixed custom adveture maps price being incorrect
- Fixed many guis not rendering properly
- Fixed stasis enchantment making the game crash
- Optimized way sign generation
- Leash now drop after capturing mobs in cages. Additionally capturing villagers will anger iron golems
- Fixed many recipes being partially broken like the flag from banners one
v 0.17.12 (b: fixed classloading and dependencies issues)
- Added Patchouli book (thanks to AlleCraft)
- You can now catch Botania Taters with jars (dont do it though)
- Restored compat with newer version of computer craft
- Fixed some buttons in the config menu not being clickable
- Adjusted config button positioning to better with with mods that change the main menu
- Fixed jar item displaying incorrectly when it would hold more than 12 bottles of liquid (via configs)
- Added option to disable speaker block narrator feature
- Added compat for custom villager trades
- Removed some leftover textures that for some reason now make the game crash (?)
V 0.17.11:
- Fixed cages dropping with an nbt tag even when empty making them not stackable
- Fixed captured mobs not dropping their leash
- Hopefully fixed illuminator and statue light emission not working
- Fixed it me in hanging signs displaying incorrectly
- You can once again drink from goblets
- Double cakes can now be sliced with farmers delight knives
- Fixed custom maps having their price calculated incorrectly
- Fixed sacks slots having visual glitches and not being able to accept items being quick moved into them
- Fixed flags from banners recipe not working correctly
- Hostile mobs captured with cages will not be persistent
- Fixed some faucet code causing issues
- Remove some unneeded files
v 0.17.9.10:
- Added some visual indicator particle for turn table that will signal when a block has been rotated
- Added new rich soul soil planter for nether delights compatibility
- Restored compatibility with latest Configured version (older one is no longer supported)
- Fixed some mobs appearing offcentered and smaller than they should be in cages. To take effect you might want to capture then again
- Xp bottling now always wastes some xp
- Rope arrows can no longer hit entities and thus waste stored arrows. Instead they will bounce back or will be directly be picked up if they hit a player
v 0.17.9: more mod compat and fixes
- Added compat for computer craft and speaker blocks. They can now be used and controlled as a peripheral
- Added more placeable sticks from other mods (prismarine rods, edelwood sticks and propelplant cane)
- Added more sings for mod compat (polished planks from eidolon)
- Added more mod compat for sands and dusts that can go inside an hourglass trough 2 new tags
- Fixed a crash with bed map markers
- Fixed an incorrect flax block recipe
- Changed fodder texture
- Slightly changed turn table periods so now they are all in multiple of 2 starting from 4 tick instead of 5
v 0.17.8 a few bug fixes
- Fixed a crash with projectiles such as bombs or arrows crashing the game when hitting a player that had pvp turned off
- Fixed a bug where faucets could duplicate water from cauldrons
- Fixed a bug where faucets could extract fluid quantities less than 250mb from a fluid tank and then round them up to 250, essentially duplicating fluids
- Fixed flax block recipe
v 0.18.1: still in beta stage but much more useble
- Reworked all signs to use a new standardized system that make use of the new 1.17 features such as glow ink or new sounds.
- Many small inconsistencies like text not being properly centered have been fixed along the way
- Book and quill can now be placed (can be turned off in the configs)
- Improved faucet code to be slightly faster. It now should have more mod compatibility.
- Faucet can no longer extract items from 2 blocks behind.
- Fixed some faucet related bugs
- Fixed many gui not working correctly
- Fixed many block hitbox being incorrect
- Removed some unused files and fixed a recipe
v 0.17.7
- Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe
- Fixed compatibility with the new Farmer's delight update
- Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks
v 0.17.6: Improved books & fixes
- Fixed a crash with safe tooltips
- Fixed fishes in a jar crashing the game
- Changed placeable books textures
- Improved placeable books color assignment algorithm: they now support all 16 colors and will generally look better
- Placeable books now also support colored books from Inspirations mod
- Added a new config option to allow the placement of every book type in every configuration (so normal books horizontally and enchanted vertically)
- Updated some tags and some other minor fixes
- Updated many translations
v 0.17.5: bug fixes
- Fixed a bug where ropes on posts was preventing the game to load with optifine
- Fixed some rendering issues with flower boxes and wall lanterns when optifine/shaders were installed
- Fixed candy recipe not working
- Further improved caged mobs system. Now caged water mobs will properly react to water when a cage is waterlogged
- Empty blackboards are no longer tile entities
- Added an optional ownership system that prevents any player other than the one that placed them to interact with certain blocks like signs, boards and so on. Intended for servers
v 0.17.4: The One Year Anniversary Update
Additions:
- Supplementaries is now one year old! To celebrate we have added candies! Don't eat too many
- Added new fancy commemorative item, the boat in a jar! Get it by either crafting a boat with a jar or by directly bottling a boat entity
Changes:
- Totally reworked the caged mob system which now also includes support for a capability system that other mods can use. Many small bugs have been made along the way. In case you encounter visual bugs with already captured mobs from previous versions you might want to release them and re capture them.
- Blackboards will now display a hitbox highlight the currently selected pixel when the player is holding a dye item.
Fixes:
- Shulker shells can now once again stack to 64
- Fixed log spam when loading mods that had custom banner pattern which did not have a custom flag texture
- Fixed speaker blocks not saving correctly
- Fixed custom globe colors not working
- Many other misc fixes
v0.17.3: fixes fixes and fixes
- Fixed a shulker shell attribute returning null which was causing issue with some mods not expecting a null repair item even for a non damageable item
- Further optimized notice board renderer when the front face is culled
- Fixed custom globe colors configs not working
- Fixed potted flax loot table
- Improved block overrides registration to be more resilient and allowed it to proceed if it fails on some blocks
- Improved a mixins code to account for possible edge cases
- Improved some configs handling
- added some missing blocks to pigling loved tag
- Renamed piston_launcher to spring_launcher
-Improved api for catchable mobs
v 0.17.2:
- You can no wear a Shulker shell
- Notice boards can now scroll through a book pages and will trigger on a redstone signal rising edge
- Pedestals blocks that don't have an item are no longer tile entities. This improves performance
- Enchanted book piles now support Quark's tomes
- Renamed piston_launcher to spring_launcher
- Improved the handling of many tile entities to be more consistent and react better. This for example fixes some issues with carry on mod when moving tiles like notice boards and books
- Added config to make iron gates behave like iron doors
- Placeable books enchanting power can now be configured
- Added missing flax flower pot loot table
- Fixed some missing flower box plants
- Fixed a crash with flags on servers
- Potentially fixed a crash with wall lanterns and some mods
v 0.17.1: fixed mod setup failing on servers. From now on failed mod setups will always crash the mod as intended. Fixed some recipes
v 0.17.0 Enchantments & Enhancements update
Additions:
- Placeable books: books and enchanted books can now be placed on the ground and stacked horizontally and vertically respectivelly up to a pile of 4. They are mostly a decoration items but can provide enchantment power for your enchanting table.
- Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
Stasis will allow slingshot projectile to ignore gravity, as well as changing their visuals and additionally provide a configurable block outline at a distance up to its range
- End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
Tweaks and Improvements:
- Reworked ropes: They can now be tied around a variety of walls and posts like blocks and can exist like that on their own since they are now their own block. In particular support has been added for Quarks posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia Structures posts.
You'll need to update previously placed ropes since the internal blockstates properties have changed. This also resolved many visual & lighting glitched with the weird old rope fence model
- Ropes can now have their downward facing bit sheared off
- Ropes have new textures
- Changed flax textures
- Ceiling banners can be attached to ropes
- Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
- Improved performance when calculating bellows hitbox
- Cranks and turn tables can rotate multiple horizontally attached pulleys at once
- Removed many technical items that were only used to place placeable blocks like sticks and wall lanterns. now it's all handled internally and previous items will be converted to their vanilla counterpart
- Added the ability to drink up liquids directly from a jar item in hand. Said option and the old drinking one are now disabled by default
- Added more slinghot related configs to tweak range, charge time as well as visuals
- Added additional configs for blue bombs
- Rope arrow capacity has been increased to 24 and can now be increased with its config
- Rope arrows now show a custom durability tooltip
- Plants placed on top of planters will now always rendered centered
- Improved slingshot projectile rendering
- Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
- Improved flag rendering which should now be slightly faster.
- Way signs now have a sandstone floor when generating in desert villages
Fixes:
- Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
- Fixed a crash with flags map markers
- Fixed tinted jars not having their own whitelist
- Fixed some transparency issues with flag patterns on hanging signs
- Fixed some textures being way larger that they were supposed to be
v 0.16.1:
- Slingshots can now be enchanted with loyalty
- Slingshots now have an overlay icon showing currently loaded projectile
- Fixed two crashes when lighting up gunpowder and when shooting certain blocks with a slingshot
- Tweaked slingshot behavior and animation
- Framed blocks can now replicate redstone properties of the block they contain
- You can now... play catch with slingshots and endermen??
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.16.0: The Explosive Update
Additions:
- Placeable Gunpowder. Acts pretty much like the one from TmTravlr's mod from which it was ported. In addition it also lights up block like campfire and sconces as well as being lit up by other fire emitting blocks like lava and magma blocks.
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects
- Feather block, a storage block that is fluffy to the touch. Step on it and you'll slowly fall in it like on a cushion. It also emits feather particles when fallen upon and prevents all fall damage
- Flint block, a new storage blocks that can be use to decorate your builds
- Red Merchant, a rare wandering trader like traveling merchant that likes to appear more frequently the more you progress through your game. He sells an assortment of explosion related items
- Wild flax now rarely generates on desert shores
- Blue Bomb, an extremely powerful ranged weapon that servers as a counterpart to the enchanted golden apple. It provides a massive non block breaking explosion that also inflicts burning and weakness effect. Just like apples you'll be able to find blue and normal bombs scattered in some loot tables. For examples you'll be able to find them frequently in jungle temples chests
- Added a new painting
Tweaks and Improvements:
- Improved flower boxes: they now use a much faster renderer, are shaded correctly and support has been added for all Quarks potted plants
- Unified jar and cage items so they no longer use two ids for full and empty. Old items will automatically convert when picked up.
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
- Added some other misc configs.
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching
- Dispensers can now shoot any tagged modded brick
- Added a config to allow placing timber framing directly on a block via shift clicking
- Added new Netherite door and trapdoor textures
- Bellows are now the first block to take advantage of Flywheel tile entity rendering instancing. Requires Flywheel mod of course
- Hanging flower pots now work with modded flower pots
- Zombie horses can now be ridden underwater
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
- Added new translations and updated old ones
- Foxes and bats will now sleep while in cages
- Cleaned up texture folder
Bug Fixes:
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create contraptions filters when holding custom placeable blocks like sticks
v 0.15.2b:
- Fixed a simple but deadly bug that slipped in undetected last update that prevented mod setup from running correctly on servers which intern made it so structures weren't getting registered, which made chunks not save and load at all. Took me quite a bit to narrow this down so that's why the late update. Apologies if it messed up anybodys world. I made some changes that will allow me to spot an issue like this before releasing so shouldn't happen agai and even if it did it should still at least let the world save thanks to some fail safe code I added.
- Fixed modded sconces not working correctly
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells
v 0.15.1b: actually fixed crash on startup
v 0.15.1: fixes
- fixed a crash on startup
- fixed hourglass not accepting concrete powder
- fixed flower box related crash
- wall lanterns now have an optional fast mode that renders them as a block
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
Additions:
- Added Placeable Sticks and Placeable Blaze Rods
- Officially added Flags
- Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- Daub and Wattle and Daub
- Stone tiles and Blackstone Tiles
- Blackstone Lanterns
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- Added... Pancake Music?? (Credits to STiiX)
Improvements:
- Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- Blackboards now show a preview in the item tooltip
- Added some additional configs
- Added turn table sounds
- Added rope arrow dispenser behavior
- Changed Planter and tweaked Speaker Block and Sack textures
Fixes:
- fixed a safe duplication bug
- fixed a crash caused by bed map markers on a server
- improved chain bell ringing mechanic for compatibility with create bells