Added:
- If you put a modId in CustomActivationRange, it will check if the entity is from the modId.
Fixed:
- Duplicated default custom ranges
- Living Entity Tags for mods doesn’t work CustomActivationRange
- DefaultActivationRange and CustomActivationRange code logic was wrong
- For Forge version: Fixed no lang file
- For Forge version: From 1.19.3 to 1.20.4 were build with Java 21, making it incompatible with Java 17
Changed:
Restructured config for better organization.
Technical Changes:
ItemEntityMixin#distanceItemEntities
→ItemEntityMixin#itemDetectionRange
Rewrite of all the LivingEntityMixin, added new configs and optimized the code
Fixed:
If entity is outside radius and it dies, it will not despawn until player is near
For some reason TickTweaks under 1.20.5 have been building with Java 21
Removed:
Old configs
Commands. It was a thing that I didn’t want to remove, but it was needed, sorry for the inconveniences.
StrEq as dependency, now will be embeded