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VanillaBlockEnhancements

VanillaBlockEnhancements

This mod changes behaviour for many vanilla blocks (like stairs and slabs) and fixes several bugs related to them.

1,157
4
Game Mechanics
Library
Utility

Compatibility

Minecraft: Java Edition

b1.7.3

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

paulevs
paulevs Owner

Details

Licensed MIT
Published last year
Updated 3 weeks ago
DescriptionGalleryChangelogVersions

This mod changes behaviour for many vanilla blocks (like stairs and slabs) and fixes several bugs related to them.

Versions before 0.2.10 of the mod are potentially not compatible with old saves (that have chests, doors and other blocks changed by that mod)! Please make a backup or start a new world

Mod is not safe to remove from midgame!

Block Behaviour Changes:

  • Intractable blocks: placing blocks with shift click will not open GUI or trigger them, digging will not activate them
  • Workbenches: don't drop items when you close them and put them into your inventory instead
  • Chests: use player direction instead of wall check, can be placed near each other
  • Doors: no open/close issues, double doors will open at once, tag for doors that require redstone (requires_power)
  • Trapdoors: no open/close issues, not require handle block, can be place on top and bottom, tag for trapdoors that require redstone (requires_power)
  • Slabs: can be placed vertically, full slabs have directions, full slabs will break by parts, will be crafted 6 instead of 3
  • Pumpkins and Jack o' Lanterns: don't require block below them
  • Fences: can connect to solid blocks and blocks with fence_connect tag, have better collisions and selections
  • Water: fixed bug when water was not created between two blocks if block below was water
  • Lava: in the Nether 4 blocks of lava can produce one new between them, similar to 2 blocks of water
  • Stairs: can be placed vertically and upside-down, will be crafted 6 instead of 4
  • Logs: can be placed directionally
  • Leaves: player placed leaves don't decay, natural leaves decay faster, all leaves have leaves tag, all logs with logs tag can support leaves, less transparent leaves
  • Beds: monsters will not spawn near you randomly during night
  • Farmland: not breaking on entity walking
  • Block Items: no upscaling for not full blocks

Tools are now effective on some vanilla blocks (that was breaking slowly) and on all new blocks

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