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Stellar Tweaks

Stellar Tweaks

Ever wanted Minecraft to have a bit more pizzazz? No? What about better tools? Being fully configurable (With respackopts)? Better creepers? ... Better dirt? Cows? Chickens? Fireworks? ...Wheat? No? Okay fine, how about cool axolotls?

11.8k
111
Tweaks
Utility
Vanilla-like

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x

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Creators

StardustSys
StardustSys Creators

Details

Licensed ARR
Published 2 years ago
Updated 7 months ago
DescriptionGalleryChangelogVersions

Show all versions

2.5.3 - Bugfix

by StardustSys on Oct 28, 2024
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  • TEMPORARILY removed CEM Cow, Chicken, & Mooshroom

This feature has been broken due to time and will hopefully be re-added next update

  • Added support for Immersive Aircraft
  • Added culling to farmland
  • Edited splashes.txt
  • Added Zenith Attributes compat
  • Fixed mud not properly toggling off with respackopts
  • Added Tetra support
  • Updated resource pack version
  • Made upside-down crafting table easter egg much rarer (by like ten billion percent)
  • Updated ReadMe
  • Fixed CEM Silverfish

Please note this update does not roll in the Pale Oak to match Stellar Tweaks, that is to come Soon(TM)

2.5.2 - Chicken Hotfix (Again)

by StardustSys on Mar 6, 2024
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  • Fixed broken EMF & ETF chickens

2.5.1

by StardustSys on Jan 13, 2024
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  • Fixed the gamemode selector selection.png being named selection.png.png, preventing it from working
  • Fixed broken fences on earlier versions
  • Dehydration mod support
  • EarlyStage support
  • AdventureZ support
  • EarlyGame support
  • Fixed typo in splashes.txt

2.5.0

by StardustSys on Nov 8, 2023
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  • Fixed position of amethyst shard in left hand (Vanilla bug)
  • Slight changes to bow.json
  • Fixed a couple pixels on some iron tools accidentally not being part of the iron_ingot.png color palette
  • Updated the Ad Astra hammer to the new stick color and made it consistent with the iron_ingot color palette
  • Ability to turn off muddier mud with respackopts
  • New emerald texture
  • Added (janky, as they aren’t officially supported) dividers to respackopts categories to make it easier to read
  • Improved clarity of some options in respackopts menu
  • GUI options in respackopts now have their own category for many more options post-1.20.2 (Legacy options will be kept)
  • Even more new respackopts options
  • Changed cow animations
  • Fixed redstone dust z-fighting
  • Updated gamemode_switcher.png to be more consistent with other GUI elements
  • Heavily edited splashes.txt
  • Changed the names of the MAVM axolotls to reflect the texture changes (when enabled)
  • Fixes inconsistency where the Sculk axolotl in MAVM is incorrectly named Skulk (the proper spelling of the word)
  • Ported arrow quivers to work on CIT Resewn
  • Ported axolotl buckets to work on CIT Resewn
  • Updated arrow_quiver.png to the new stick color palette, as it was left behind previously.
  • Fixed position of seagrass in the third person view
  • Redid a lot of the randomized redstone
  • Changed grass_block_top_3.png & grass_block_top_4.png
  • New barrier texture
  • Added eating animation support (includes Farmers delight support)
  • Added Farmers Delight support
  • Made soup/stew not slightly float in your hand in third person (vanilla issue)
  • Changed the shears sprite
  • Saddle is no longer made out of raw leather
  • Changed diamond_sword texture
  • Changed the carrot position in first and third person
  • Fixed slight rendering issues with dragon egg
  • Added brand new HUD settings (with respackopts)
  • Fixed the position of buttons in first & third person
  • Added unique button & pressure plate textures
  • Fixed inconsistency with the crosshair attack indicator
  • Fixed torch culling
  • Made the chainmail armor outline consistent with that of iron armor.
  • (Optifine or Continuity required) Dirt now has a snow overlay on the side when a snow block is placed on top
  • Added new tropical fish bucket textures, changed existing fish bucket textures
  • Fixed position of fence gates when in hand (Very weird looking in vanilla)
  • New fence textures
  • New fence gate textures
  • Updated respackopts version

2.4.1 Chicken Hotfix

by StardustSys on Sep 27, 2023
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  • Fixed chicken model being broken on newer versions of ETF & EMF
  • Fixed the chicken texture not toggling off properly with respackopts

And yes, the 1.20.2 update is coming Soon(TM)

2.4.0 - Dust to Dust

by StardustSys on Jul 21, 2023
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  • Fixed one of the loading screen tips displaying the wrong keybind (Oops)
  • Added more loading tips
  • Fixed cow nipples being invisible
  • Changed texture of dirt
  • Added more dirt textures
  • Changed texture of netherite_helmet item
  • Changed splashes.txt
  • Changed the texture of dirt_path, rooted_dirt, mycelium, podzol, farmland, and coarse_dirt + added four variations to each.
  • Changed snow variants of grass_block, podzol, and mycelium
  • Snow variants now properly display the block underneath instead of just being dirt
  • Changed wooden_sword texture
  • Added minor support for Cosmetic Armor
  • Changed texture of diamond_hoe
  • Fixed 3 pixels on iron_sword being ever so slightly the wrong shade.
  • Added an easter egg
  • Added support for Dungeons Now Loading
  • Added yet another easter egg
  • Made the custom Dungeons Now Loading armor Chime compatible.
  • Stone now has variants
  • Added variants of every stone ore
  • Deepslate now has variants
  • Added variants of every deepslate ore
  • Fixed up new dragon egg texture
  • Gave dragon egg proper particle texture
  • Fixed nether wart growth missing a unique texture for a stage
  • Changed golden hearts in icons.png to new gold color palette
  • Other misc changes to icons.png
  • Texture of chests and trapped chests has been changed
  • Boat chest textures have been changed
  • New silverfish model and texture (ETF & EMF or Optifine required)
  • Boat chest item textures have been changed
  • Minecart with chest item texture has been changed
  • Donkey chest texture has been turned into a pair of leather satchels
  • Fixed position of experience_bottle in left hand. (Vanilla issue)
  • Updated oak wood texture in toasts.png
  • Support for Plenty Of Armors
  • Updated brush.png to the new stick color palette
  • Fixed the bedrock on end_crystal.png being the vanilla bedrock texture
  • End Crystal item looks like the model
  • Changed the texture of end_crystal.png
  • Added support for and alternate features available using respackopts

2.3.1 - Cow-ier Cows

by StardustSys on Jun 10, 2023
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  • Moved chimkin legs back one pixel
  • Changed cow.png for the CEM cow
  • Changed up the legs on the CEM cow to look less repetitive
  • Changed size of baby calf head
  • Made horns not appear on baby calves
  • Baby cows no longer have udders, as they are unable to
  • Baby calves now have half the resolution, as they are half the size.
  • Fixed z-fighting on baby chick
  • Fixed red_mooshroom and brown_mooshroom textures not being a proper power of 2, and updated them to the new cow sprite
  • Added a small ReadMe.txt to assets\minecraft\optifine\mob\cow
  • Mooshroom calves now have half the resolution
  • Added support for Loading Screen Tips
  • Updated ReadMeOrPerish.txt
  • Added more splashes, changed some splashes.
  • Changed the pack.mcmeta to provide a lot more information
  • Added so many loading screen tips that the total number now outweighs the amount the original mod had.
  • Fixed position of tipped_arrow and spectral_arrow in left hand

2.3.0 - Birds of a Feather

by StardustSys on Jun 7, 2023
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  • Changed and added more splashes
  • Changed mud texture to be a lot more brown
  • Changed muddy_mangrove_roots_top and muddy_mangrove_roots_side textures to match new mud texture
  • Added new chicken model
  • New chicken variants
  • Baby chicken has unique model
  • Fixed cave_vines.json being broken
  • Made sure pack was completely 1.20 compatible
  • Updated splashes.txt to include all 1.20 splashes

2.2.2 - Bugfix

by StardustSys on Jun 6, 2023
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  • Fixed tropical_fish_bucket.json being in the wrong folder, breaking it for non-Chime users (oops)
  • Changed some and added more splashes

2.2.1 - Minor Update

by StardustSys on May 30, 2023
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  • Better bedrock texture

  • Added even more glow berry vine textures

  • Fixed a couple incorrect pixels on glow berry vines #2 and #4

  • Made glow berry positions on some vines more diverse

  • Fixed stray pixel on mooshroom model (The entire reason this update exists)

  • Made all mushrooms on brown mooshroom the correct size

2.2.0 - Morning, Sunshine!

by StardustSys on May 28, 2023
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  • Switched from CEM to ETF and EMF
  • Slightly changed cow model and texture (fixed the ear z-fighting that now seems to be occurring, oops)
  • Changed a couple pixels on 'tall_grass_top5'
  • Added a splash about how you should respect Native American land cough Mount Rushmore is abhorrent cough
  • Lowered how high the arrow was in the left hand (Now matches the right, oops)
  • Slightly changed arrow sprite
  • Changed empty armor texture sprites, again
  • Hammer on anvil GUI isn’t as terrible
  • Fixed how you eat the leaves bowls and etc. on food
  • Fixed carrot position in left hand.
  • Slightly changed the farmland side
  • Added a splash about udders
  • Redid all tool textures, again
  • Changed color of tool handles
  • Changed stick texture
  • Retextured bowls, soups, stews, bow arrow, arrow, crossbow arrow, fishing rod, and thing-on-a-sticks to match new stick color
  • Did our best to change the position of the fishing rod to not suck, but the position of the line is hardcoded and cannot be changed (Mojang, why!)
  • Animated redstone torch
  • Made sunflowers not look like coins
  • Fixed the dripleaf. Yeah, you know what was wrong with it, don’t you?
  • Completely remade the spyglass_scope.png to be much cleaner and less clunky like the previous release.
  • Changed stick color on hammer in Anvil GUI
  • Fixed the colors of the bow, arrow, and knife thing on the fletching table
  • Fixed color of arrow sticks in quiver
  • Changed dragon egg model and texture
  • Fixed Blaze underside
  • Completely redid Crossbow model to make it look better when enchanted
  • Sheared sheep now retain their color (ETF)
  • Added variations to glow berry vines
  • Changed beacon_glass texture (So break particles look better)
  • Changed strength and weakness mob_effect pngs to match new iron sword texture
  • Made bad_omen mob_effect match new tool wood color
  • Changed dirt in potted Crimson and Warped fungus and roots to netherrack (Stellar 3D will override)
  • Centered all shovels and pickaxes

2.1.1 - Fixed fletching table

by StardustSys on Apr 23, 2023
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  • Fixed fletching table texture being messed up. For some reason it exported wrong? What we get for releasing an update at 11:00 at night I guess.

2.1.0 - Bows & Bales

by StardustSys on Apr 23, 2023
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  • Updated diamond and gold armor to the new textures

  • Fixed leather armor overlay override being too big

  • Made spyglass more accurate

  • Improved bow and arrows.

  • Changed bow animation.

  • Slightly changed netherite helmet sprite.

  • Fixed the arrow placement when held in left hand (Broken in vanilla)

  • Wheat is now bundled with the same string as haybales and has the same color palette.

  • Wheat now matches the color of haybales.

  • Changed crossbow animation.

  • Crossbow now doesn’t display the string or loaded ammo on the underside of the sprite.

  • Improved placement of bow in third person.

  • Changed arrow on fletching table to be made of flint.

  • Improved arrow entity

  • Gave tipped arrows unique texture.

  • Redid stone shovel.

  • Changed a single pixel on the wooden sword.

  • Redid wooden shovel.

  • Changed a single pixel on the lead.

  • Redid stone pickaxe.

  • Changed netherite helmet sprite.

  • Added interpolation to the torch, soul torch, and furnace .mcmeta file as we forgot that was a feature (Also changed their textures, and the Redstone torch as well).

  • Animated bottle o' enchanting.

  • Added bottom to pumpkin and melon block.

  • Redid iron tools and armor sprites.

  • Changed sprite of diamond axe.

  • Made lantern 3D when held.

  • Fixed first person shear placement.

  • Changed sprite of shears.

  • Made paper on book and enchanted_book lighter.

  • Slightly changed diamond helmet texture.

  • Fixed the empty_armor_slot overlay not matching the 1.19.4 color scheme (Oops!)

  • Added sides to farmland.

The First Release, Two.

by StardustSys on Apr 17, 2023
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  • Added everything, but again, technically.

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