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Sekiro - Warden Curse

Sekiro - Warden Curse

Adds Weapons, Prosthetic tools, combat arts inspired by Sekiro

4,463
27
Equipment
Game Mechanics
Magic

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge

Supported environments

Client-side

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Creators

mixst
mixst Member

Details

Licensed MIT
Published 11 months ago
Updated 3 weeks ago
DescriptionGalleryChangelogVersions
1
2

Sekiro - Warden Curse 1.2.2.3

by mixst on Jun 20, 2025
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Changelog 1.2.2.3 - Minor Tweaks

  • Removed Biome temporarily.
  • Made the Glock sounds more Quiet
  • Cheesing will work with Sociralborne entities
  • Spearswipe being loud

Sekiro - Warden Curse 1.2.2.2

by mixst on Jun 19, 2025
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Changelog 1.2.2

Added

  • Ashina Soldiers give sen upon death
  • New Material: Damascus Gold Alloy
  • New Material: Dark Metal
  • New Prosthetic: Glock
  • New Combat Art: Nightjar Slash
  • Full Set of Sekiro armor gives the ability to Double Jump
  • New Mob: Scorialborne Swordsman
  • New Mob: Scorialborne Axeman
  • New Mob: Scorialborne Archer
  • Animations for firecracker and posture break for some mobs
  • Sounds for Changing techniques
  • Combat Arts executed by Guarding + Attack (Buggy in Multiplayer)

Changed

  • Prosthetic Mechanism retextured
  • Changed Ungo Sugar's code
  • Combat Arts are executed IF you Left Click WHILST guarding
  • Posture Regeneration is Quicker

Fixed

  • Glitch where cheese warning plays multiple times
  • Cleave Spear being loud
  • Spear Drawing Twice Randomly
  • Spear Pull Retracting Initially glitch
  • Dragon Flash deleting items
  • Item usage cancelation bug
  • Mist Raven not taking any emblems
  • Some Arts/Prosthetics being loud
  • Firecrackers not doing damage whilst you're stunned
  • Synced Guard sounds

Sekiro - Warden Curse 1.2.1.2

by mixst on Apr 29, 2025
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Changelog 1.2.1.2

Added

  • New Feature: Bosses Gain Buffs from golden apples and heal fully to prevent cheesing
  • Camera Shake
  • Anti Cheesing for entities (Golden/God Apples, Totems)
  • Emblems from Ceremonial Tanto is shown in Sekiro UI
  • New Item: Sen Bags
  • New Currency: Sen
  • New Prosthetic Materials: Large Fan and Mist Raven Feathers
  • New Material: Pine Resin Ember
  • New Special Item: Prayer Bead (WIP)
  • New Sekiro GUI

Changed

  • Restructured Creative Menu
  • Ceremonial Tanto wont take health or the item in creative
  • Description of Mortal Draw
  • Nerfed Sekiro's armor
  • Updated General Naomori
  • Armors are now unbreakable
  • Description for Combat Art, Prosthetics and Quick Items.
  • No more number system when applying skills

Fixed

  • Ashina Soldiers not showing up in creative menu
  • Sparking Axe texture not rendering
  • General Naomori Not fighting after deathblow
  • Deleted a lot of useless items
  • Removed old Sekiro GUI

Sekiro - Warden Curse 1.2.1

by mixst on Apr 13, 2025
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1.2.1 Changelog

Changed

  • Removed AutoParry (iforgort)
  • Re-ordered items in creative
  • Geckolib Updated

Fixed

  • Shura Armor spawning particles in spectator
  • Spawnrate of Ashina Soldiers reduced

Sekiro - Warden Curse 1.2.0.7 (BETA)

by mixst on Apr 6, 2025
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1.2.0.7 Update

Added

  • Blood effects on impact
  • Building blocks that ashina castles have
  • New tab for buildingblocks
  • Animations for Posture Break + Particles
  • Mortal Draw is now parryable
  • New Mechanic: Chip Damage (not fully implimented)
  • New Mechanic: Divine Confetti + Parry Negates Mortal Draw entirely
  • New Combat Art: Ichimonji
  • New Prosthetic (NOT FULLY DONE): Mist Raven

Changed:

  • Parry Visuals
  • Sound Effect for Kusabimaru
  • Magnetite Ore Texture
  • Max Pellet is 16
  • Nerfed Prosthetic Axes
  • Sped up Pellet Animation
  • Mortal Draw is guardable or parryable

Fixed:

  • Fixed Shuriken's being unparryable
  • Guarding doesnt force you to hit
  • Parrying doesnt force you to hit
  • Some damage not doing posture damage to General Naomori patched
  • Fixed Effects not rendering in certain unknown situations (due to format)
  • Stopped some sounds playing twice
  • Fixed Prosthetics/Arts not working after dying whilst deathblowing
  • Fixed prolonged issue of loud audio
  • Fixed Guarding animations playing randomly in combat
  • Fixed Spirit Emblem Regen being denied unjustfully
  • Fixed normal slashes affecting creative mode players
  • R1 attacks sending players flying
  • Posture Off Config not working

Notes:

This is a bit more playable in multiplayer

Later:

  • GUI will be reworked
  • Applying Arts and Prosthetic Mechanics will be easier
  • Limit of Prosthetics/Arts will be set to 4 instead of 7.
  • Combat Arts will be reworked entirely
  • More structures will be added
  • Thinking of implimenting lore?
  • Damage sources will allign with attributes hopefully, unsure.
  • Photon Will be updated to 1.1.4 instead of 1.0.7a
  • Visuals will be improved along with some sound

Sekiro - Warden Curse 1.2.0 (UNFINISHED)

by mixst on Feb 10, 2025
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Added

  • New tab for materials, used to make prosthetic tools.
  • New Block: Prosthetic Anvil
  • New Ores: Adamantite and Magnetite
  • New quick Item: Pellets
  • New Wood Type: Fir Wood
  • New Prosthetic Tool: Loaded Axe
  • New Biome: Ashina Snowy Mountains
  • New item: Misfortune Sculk Splinter
  • New Miniboss: General Naomori Kawarada
  • New combat Art: Floating Passage (BETA)
  • New Feature: Counter Slash works on entities
  • New Structure: Mini Ashina Building

Changed

  • Ashina Soldiers drop items
  • Boost when you stab (Shift + ATK)
  • Lazulite and Cursed Fire now give particles
  • Description for Divine Confetti
  • Kusabimaru Is Craftable
  • Armors are Craftable
  • New mechanic; Posture Damage Multiplier -> Applies to Axes
  • Obtaining New Arts/Prosthetics now remove your item
  • Detaching Prosthetics/Arts On the sekiro gui now gives back your items
  • Spirit Emblems Different FVX
  • Mortal Draw Nerfed
  • Deathblow Reanimated
  • Az Removed
  • Inner Az Removed

Fixed

  • No longer rely on slowness to freeze movements (W for FOV players)
  • Timing Dragon Flash
  • Sugar effects wont show in spectator
  • Axes deleting blocks infront of you wont happen
  • Cannot move during prosthetics and you boost during certain prosthetics.
  • Whirlwind Slash sometimes doing so much knockback is fixed
  • Healing Gourd Preventing up to jump for a while
  • Fixed bug where prosthetics/combat do not work upon joining the game sometimes
  • Frogleap sometimes not working
  • Item Cancelation doesnt get cancelled by wither or starve
  • Fixed Guarding Working on any swords
  • Finally fixed Healing Gourds

Sekiro - Warden Curse 1.1.9

by mixst on Dec 24, 2024
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Changelog 1.1.9

  • Added New Item: Ceremonial Tanto
  • Fixed Gokan sugar requiring 6 emblems.
  • Added New Sugar: Ungo's Sugar
  • Added New Item: Ungo Spiritfall
  • Sugar effects now look better
  • Fixed Guarding still being active when another item is held
  • Cannot Guard Explosions or Warden Beam
  • Reworked both prosthetic axes
  • Cursed Fire makes you immune to wither
  • Any form of attacks now aggro mobs

Sekiro - Warden Curse 1.1.8

by mixst on Dec 14, 2024
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1.1.8 (SUGAR UPDATE)

  • Added Sound effects for Sugars and divine confetti
  • Added New item: Ako's Spiritfall
  • Added New item: Yashariku's Spiritfall
  • Added New item: Gokan's Spiritfall
  • Elaborated Description for Sugars/Spiritfalls
  • Fixed Prosthetic Spears preventing cycling

Sekiro - Warden Curse 1.1.7

by mixst on Dec 13, 2024
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Changelog 1.1.7

  • Reworked sound effects
  • Reworked Prosthetic Spear
  • Reworked Leaping Flame
  • Reduced Spear Soldier's Posture
  • New tab for Armors
  • Mixing Armors now buff you regardless
  • Emblems earnt no longer go to storage
  • Overlay Fixes
  • Removed Sekiro Head

Sekiro - Warden Curse 1.1.6

by mixst on Dec 9, 2024
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Changelog 1.1.6

  • Config for toggling between Sekiro and Vanilla Combat
  • New armor added "Black Red Revenge"
  • Burning Status Added
  • Config For Vanilla or Sekiro Burning Status
  • New attack: Stabbing
  • New attack: Leap Frog
  • Made Spirit emblem entities smaller

Sekiro - Warden Curse 1.1.5

by mixst on Dec 4, 2024
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Changelog 1.1.5

  • Finally Fixed Guarding, Parrying is more accurate to sekiro
  • New Prosthetic: Firecrackers
  • New Prosthetic: Longspark
  • New Prosthetic: Purple Flme Spark
  • Cannot use prosthetics whilst doing onemind.
  • Removed Old Firecrackers

Sekiro - Warden Curse 1.1.4

by mixst on Nov 30, 2024
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Changelog 1.1.4

  • Combat Arts are Cancellable
  • Added overlay when your hp is 30%
  • Config for Enabling/Disabling Attack Cancellation
  • Config for Dmg Requirement to Cancel Attack

Sekiro - Warden Curse 1.1.3

by mixst on Nov 28, 2024
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Changelog 1.1.3

  • Added New Prosthetic Tool: Shuriken
  • Added New Prosthetic Tool: Lazulite Shuriken
  • Added Mob: Ashina Guarding Soldier
  • Added Mob: Ashina Soldier (Spear)
  • Added New Art: Onemind
  • Damage delays reduced for arts i.e. Sakura Dance
  • First Perilous attack added (perilous stab)

Sekiro - Warden Curse 1.1.2

by mixst on Nov 22, 2024
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Changelog v1.1.2

- Configuration Added

  • Added Config for Combat Art Power and Prosthetic Power
  • Added Config to disable/enable posture and Percentage Decrease Posture
  • Added Config to Customize Spirit Emblem Limit
  • Fixed Mortal Draw's second slash doing 0 damage.
  • Fixed Inner Az's glitched slash effects
  • Using Quick Items will slow you down and you cannot jump

Sekiro - Warden Curse 1.1.1

by mixst on Nov 20, 2024
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Changelog 1.1.1

  • Nerfed All the arts and prosthetics
  • Divine confetti clears out other flame states
  • Finally Nerfed all the arts/prosthetics
  • New Combat Art: Whirlwind Slash
  • Sugars now have particle effects

Sekiro - Warden Curse 1.1.0

by mixst on Nov 16, 2024
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Changelog 1.1.0

  • New Item: Yashariku Sugar
  • Added Animations for All 3 sugars
  • Fixed Ashina Cross slashes being too far
  • Nerfed Inner Az healing
  • Renamed Keybinds to make more sense
  • Removed Charged Leap
  • Adjusted Ashina Soldier's attack speed
  • Added description for sugars
  • Increased Kusabimaru power by 0.5 (Set to 7.5)

Sekiro - Warden Curse 1.0.9

by mixst on Nov 15, 2024
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Changelog 1.0.9

  • Added Guard animations
  • Reduced Kusabimaru damage to 8
  • Fire Vent increase damage by 15%
  • Lazulite Vent Increases Damage by 25%
  • Cursed Vent increase Damage by 32%
  • Sparking Axe Swipe finally sets entities on fire
  • New mob: Ashina Soldier
  • Nerfed Inner Az's health
  • Added New Armors for aesthetic or preferences
  • Added New Item: Divine Confetti
  • Slight Changes on Combat Mechanics (You can counter slash)
  • Debuffs after breaking posture is reduced

Sekiro - Warden Curse 1.0.8.2

by mixst on Nov 11, 2024
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Changelog 1.0.8.2

  • Sekiro gear (Others) now have a bigger speed buff
  • You cannot jump whilst being stunned
  • You cannot forwards dash whilst being stunned
  • Rolling cooldown increased to 25 ticks (prior to this update it was 15)
  • WIP added guarding animations

Sekiro - Warden Curse 1.0.8.1

by mixst on Nov 11, 2024
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  • Fixed random flying up
  • Vent effects show

Sekiro - Warden Curse 1.0.8

by mixst on Nov 3, 2024
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Changelog 1.0.8

  • You cannot parry mortal draw
  • Added a nerfed version of Sekiro's armor
  • Added Shadow Leather Armor
  • Visuals improved
  • Sound effects improved
  • Added Additional sound effects
  • Arts now have flaming effects from vents
  • You can now take knockback whilst being stunned and you cannot jump
  • Shadow Rush is now a perilous Attack
  • Added new attack type: Perilous Attack (You cannot parry these)
  • Healing Gourd now only heals 7 HP instead of 13. And it no longer glitches or duplicates
  • New item: Gokan's sugar (Reduces posture damage by 67%)
  • Any technique that requires spirit emblems are no longer required or taken in creative mode
  • New Prosthetic Tool: Flaming Vent
  • New Prosthetic Tool: Lazulite Vent
  • New Prosthetic Tool: Cursed Vent
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